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How to "lock" units when making a map with imported troops


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A problem I've run into when make maps with imported troops is that the padlocking doesn't get imported. I've found this to be a real problem for design.

Solution:

You can get a semi-padlock by using a different setup zone for the troops you don't want moved. So if you want to padlock 15 minefield tiles, you can just place the minefields in a different setup zone.

Kindof obvious but it took me DAYS to figure it out. smile.gif

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