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Fewer Penalties

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Synopsis: Units may move and fight with fewer penalties

Design Summary: The weather halves the action points and fight results. In good weather times the units go too far on the map and fight to heavy to the enemies. In winter/snow there is nothing to do. Sometimes you can not go to the front but only backwards. If the penalties are fewer i. e. ? for fight (not ? results) and move penalties ? (not 1 ore more AP) the units fight much more realistic.

Problem: The game balance may be overworked

Greetz Amadeus (heiko.haupt@versanet.de)

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