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Fall-Back Positions


JonS

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How do I establish fall-back positions? I've done a search, and had a browse through the readme.doc, and while both mention that fall-back positions can be set up, nowhere does it say how to do it. The orders menu during setup isn't very helpful regarding this either.

TIA

JonS

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The hotkeys window lists Command-F (apparently it's Control-F for PCs) as "Create fallback positions" or something like that, but i haven't been able to construct them either. Maybe this feature is simply disabled for the Demo?

EDIT: That command is "Place/Remove foxhole".

[ September 04, 2002, 05:34 AM: Message edited by: ciks ]

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There are four different levels of 'DIG IN' that can be set by the scenario creater in the editor.

Creating foxhole posistions is number three. in the demo only number one or two is used which is simply that your troops will dig foxhole where they are unless, in the set up turn, you use the 'dig in' command to tell them not to. They have to keep some stuff to blow uway even more in the final game!

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