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*New* Todt Hotel scenario


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I just finished off another late night - early a.m. design session and pulled off one I'm proud of. If you like varied terrain, this one has lots. Promises a multiphase battle. Try British side first please.

Get it here: http://www3.telus.net/pop_n_fresh/combatmiss/index.htm

Todt Hotel

Type: Picaresque resort mountain town of Limburgh is the site

of a struggle between Germans and British. Heavy town fighting,

bridges, and hills.

This is a medium-sized battle between a battalion of British

troops backed by urban fighting vehicles, air support and

two companies of hardened paratroopers with heavy weapons,

anti-tank but few vehicles.

Due to the varied terrain, the battle has the potential to

have multiple phases. The town is dominated by the hill on

which the Todt Hotel stands. Below it, the town is criss-crossed

by two brooks which necessitate the need for four bridges. The

German paratroopers may invest the southern half of the town

which is separated by a river but may also retreat across one

of three bridges to the northern half. The hill itself is

demarcated by brooks on both sides. In testing there was heavy

fighting both in the southern half of the town, which progressed

to the northern half, and finally to the hill.

A fourth phase of the battle may occur with the expected arrival

of SS German armoured reinforcements who brave the Allied aerial

patrols to aid their paratroop brethren. Since this battle has

been designated a meeting engagement, expect to be contested

over every objective by the AI.

The player is advised to make the AI play in its defaulted

locations when the player is British.

Basic order of battle:

The British have many varied vehicles that can be used in

urban fighting. That's good because the Germans have many

machineguns and their troops are ernest. The British have

nearly battalion strength in infantry and also have

substantial mortar backup. Initially, the Germans have possession

of all of the town and may choose to contest every intersection

with their ample machineguns and panzerschrecks. Also of aid is

some infantry guns and anti-tank. However, the German commander

is promised that help is on the way. But will there be any

defenders left to make use of it? Finally, the Allies' total air

supremacy in this district will mean that German vehicles

can't dally.

Objectives:

Although the major objective is the Todt Hotel (the hill), the

Brits will naturally have to take most or all of the town in

order to succeed. The Germans must and can wear down the British

attackers and then retake the town with reinforcements.

Time: 50 moves.

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I am Legend

[This message has been edited by Disaster (edited 08-13-2000).]

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