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Road tile bmp numbers?


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Ok, I finally found them. Numbers 602-622 I think, give or take a few... :0)

Now I am wondering this...What I want to do is make a game map that is a copy of an old wargame I used to play. I need a road tile that looks like a Y. There isnt anything in the map editor that will do. So I was thinking about modifying an existing tile to look like I need. Well, I have done that and gave it an unused number, 990. Now how can I make this tile show up in the map editor? Is this possible? Thanks for the reply in advance fellas.

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Originally posted by pcpilot:

... I have done that and gave it an unused number, 990. Now how can I make this tile show up in the map editor? Is this possible?

Nope. All numbers are allocated in the code and cant be changed. If you change the way a road tile looks , you must change an original road tile. You will have to do some serious testing though as they all are done to align with each other.

[ December 18, 2002, 06:07 PM: Message edited by: Pud ]

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