Grimthane Posted February 22, 2006 Share Posted February 22, 2006 I think this has come up before but I have been unable to find where. Does anyone know whether there exists a way of changing the orientation of a map? We have a great QB map for Italy, with N/S friendly edges, and would like to be able to use the map in a North Africa QB, which requires E/W friendly edges. I understand that Pyewacket's converter does not do this. Is there anything out there that does? Thanks very much. Grim 0 Quote Link to comment Share on other sites More sharing options...
LeeW Posted February 23, 2006 Share Posted February 23, 2006 Can't you just use the second parameters page in the scenario editor to change the frienly map edges? lee 0 Quote Link to comment Share on other sites More sharing options...
Kingfish Posted February 23, 2006 Share Posted February 23, 2006 You can't access the editor if the game began as a QB 0 Quote Link to comment Share on other sites More sharing options...
Grimthane Posted February 23, 2006 Author Share Posted February 23, 2006 My understanding is that as a QB the friendly edges are automatically E/W for a North African battle. You can do what you like in the editor, but they still run away E/W. This means routed troops run sideways instead of away if your map happens to be N/S. Run-away problems are a 'feature' of several otherwise excellent scenarios including Highlanders in Hell, St Edouard's and St Nazaire. Whether these could be fixed in the editor I don't know, but it's certainly no good for QB maps. 0 Quote Link to comment Share on other sites More sharing options...
mrpwase Posted February 23, 2006 Share Posted February 23, 2006 My understanding is that routed troops will run towards the nearest 'friendly edge', which is specified in the editor (or by the QB generator, which picks the common friendly edges for the theatre i.e. N/S for Italy, E/W for Eastern Europe). 0 Quote Link to comment Share on other sites More sharing options...
Grimthane Posted February 24, 2006 Author Share Posted February 24, 2006 Yes, mrpwase, that's exactly what happens. The problem is how do you get around it if your map happens to be N/S and your theatre is Africa or Eastern Europe? Pyewacket's map converter can flip maps vertically or horizontally, but a 90 degree turn is harder because you have a lot of oriented tiles that need to be swapped as well as the columns for rows switch. I might have a go at it, but I thought there might be someone out there who could save me some hair-pulling. 0 Quote Link to comment Share on other sites More sharing options...
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