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Are Ambushes Under-Modeled?


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Originally posted by David Chapuis:

</font><blockquote>quote:</font><hr />Originally posted by Walpurgis Nacht:

</font><blockquote>quote:</font><hr />Originally posted by Berlichtingen:

</font><blockquote>quote:</font><hr />Originally posted by Walpurgis Nacht:

I only use "run" over open ground, even over very short distances. Speed is more useful than power when infantry are in the open. . . .especially with your split squad on point.

"Advance" or "assualt" are for pushing forward in cover, when "move to contact" would otherwise keep your squad's forward motion at bay from some benign enemy LOS.

Run?! In the open?! That's guarenteed suicide if you come under fire. Run is the single worst mode to be in under fire </font>
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Originally posted by JasonC:

Weapons smeapons, firepower smire (ok I give it up). Any platoon in cover that holds its fire to close range and hits infantry in the open will mess them up. Green Rumanians with rifles, doesn't matter. 40 armed men unpinned firing at close range with anything at men in the open, the men in the open go down. It is not about the weapon match up, it is about the pin differential created by the first few shots. It snowballs.

You are pointing out something important to note, yes, but, "weapons smeapons" gives the wrong impression. The ambushing infantry's firepower is equal in importance.
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