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Fog of war


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Extreme Fog of War

With the option set to Fog of War: extreme it will take

a lot longer before your units are able to fully identify

enemy units, i.e. reach spotting level 4. Enemy units must

come into very close contact with your troops before

headcount, experience and armament become visible to

you, and many units in cover or far away will never be fully

identified for the duration of a battle. In fact, reaching

identification level 4 and even 3 will be a rare occurrence in

most situations. While more realistic, this option requires

more attention from the player, and is therefore not set as

default. Otherwise, this option works the same as Full Fog

of War, which is the default setting explained above.

Partial Fog of War

With the options set to Fog of War: partial, enemy

units must still be spotted, but every spotted enemy is

automatically fully identified from this point on. This is a

good way for less-experienced players to get used to the

game system.

No Fog of War

With the setting Fog of War: none, all enemy units on

the map will be shown and fully identified, regardless if

they are spotted or not. This is a great way for beginners

to get a feel for the game, but also for scenario designers

who wish to test a battle they made. Mind you though, this

works both ways, your opponent is able to see all of your

units also when this setting is in effect, even the computer

player!

It's amazing what one can find in manuals these days ;) . Most people i know play with extreme fog of war.

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