David Chapuis Posted September 23, 2003 Share Posted September 23, 2003 I would like to request a couple of changes for CMAK that would make 3rd party campaigns (eg CMMC) more secur. 1)It would be extremely helpful to have an option in the scenario editor that turns off the AAR and the map when the battle ends? This would need to be tied to a password in the scenario editor so that only the person who created the scenario could look at the final map/AAR. 2)Currently, it is kind of a pain to set up a battle so that it is impossible for opponents not to load the game into the scenario editor and/or load the game as a hotseat game and look at something they are not supposed to. I think this could be fixed with pre-assigned password options in the parameters section of the scenario editor. Note, there is a work-around for problem #2, so it isnt as necessary as option 1. BTW, these seem to me like relatively simple changes, otherwise I wouldnt ask for them. Of course, I know that what seems easy to somebody outside the program could in fact be a lot more complicated once you get into the program. Since we wont have any other CM games for 2 years or so, I figure people will be playing a lot of custom campaigns, and these would be much used features. 0 Quote Link to comment Share on other sites More sharing options...
David Chapuis Posted September 25, 2003 Author Share Posted September 25, 2003 Does anyone know a solution for problem #1 mentioned above? Does anyone know how CMMC deals with this? In a campaign I am running, I have told the players to stop one turn before the end, so that only I can look at the AAR screens. However, this doesnt prevent auto surrender, and I couldnt use variable-ending battles. 0 Quote Link to comment Share on other sites More sharing options...
Berlichtingen Posted September 25, 2003 Share Posted September 25, 2003 Originally posted by David Chapuis: Does anyone know a solution for problem #1 mentioned above? Does anyone know how CMMC deals with this?Instead of doing battles, set the battles up as static operations and have the players just play battle one, then send it to the judges. All they will see in the AAR is their own casualties 0 Quote Link to comment Share on other sites More sharing options...
David Chapuis Posted September 25, 2003 Author Share Posted September 25, 2003 thanks - I'll use that. 0 Quote Link to comment Share on other sites More sharing options...
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