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Elite units?


kurt88

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Kurt88

I don't understand the point you are trying to make

I understood from you post and test results that a regular unit (str 10 exp 0) after a few turns ends up at approximately the same strenght and experience than a 'elite' unit which starts at low strenght and high exp.

So indeed introducing 'elite' units in this fashion would be not the way to go.

Therefore maybe giving a modifier to the diceroll and/or movement points with be a better approach.

One more thing:wouldn't it be a good idea to give German elite and edge during summertime in Russia and Russian elite during winter?

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