DAK_21PzDivision Posted February 14, 2004 Share Posted February 14, 2004 Hello everybody, I have notice that subs can´t attack subs... but they can be "hurt" by a surprise attack (sub vs. sub)... is this a bug? If this is not a bug... why does it happend? I think it is no logical... Anyway, why can´t attack a subs to another sub?? Thanks in advance for your help. Regards from Spain! Link to comment Share on other sites More sharing options...
Liam Posted February 14, 2004 Share Posted February 14, 2004 Nomada back in WW2 didn't hear much of Sub to Sub Warfare. Don't think the Torpedoes could be accurately fired on another submerged Sub and be harder to hit such a small target even on the surface. The only way for real combat would be the deck guns. Plus Allies shouldn't really buy subs unless to hunt Transports. Not a big issue really.. Link to comment Share on other sites More sharing options...
DAK_21PzDivision Posted February 14, 2004 Author Share Posted February 14, 2004 Thanks Liam for your fast answer. I understand the reasons you give... but, why can be damaged a sub if he is under surprised attack by another sub??? Really, it is not a big issue, but it is curious... Thanks again. Link to comment Share on other sites More sharing options...
Liam Posted February 14, 2004 Share Posted February 14, 2004 I noticed that even transports have a small defense value when suprise contact is made. weird I know, think the same applies for the Sub. that means just about every unit in the game accept for HQ have some sort of direct combat ability... Odd though, if you bump into a Transporting HQ then why the difference heh Also why do you allow HQs to take Hexes! Link to comment Share on other sites More sharing options...
Yaggmoth Posted February 14, 2004 Share Posted February 14, 2004 In surprise contact I see an HQ making damage. Seems that Romel had some backbone after all Link to comment Share on other sites More sharing options...
Terif Posted February 14, 2004 Share Posted February 14, 2004 In a surprise contact attacker and defender change roles. I.e. if a sub moves and has a surprise contact, then it is the defender and not the attacker any more. Since a sub has a defence value of 0 vs all attackers, this is very bad for the sub . If it encounters another sub, then the other sub will be the attacker and attacks the sub with its naval attack value. In a surprise contact anyone can attack and its not possible to dive for a surprised sub - I guess in this case they count as normal naval units and not as subs. I am not perfectly sure since it happens too seldom, but from experience I think the unit that surprises the moving unit receives a bonus on its attack factor (I guess it is attack factor +1 or +2). Therefore also usually helpless HQs and transports can attack a surprised unit with an attack value of 1 or 2. From some combat results I think most probably it is random how much bonus they receive - or it depends on the kind of surprised unit...if the surprised unit is a transports, losses are usually extremly high (Bonus has to be 2 or even 3). Link to comment Share on other sites More sharing options...
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