Straha Posted June 15, 2002 Share Posted June 15, 2002 I wonder whether it wouldn´t be a good idea to make some more parameters available to customizing. - Bill already mentioned the fact that we seem not to be able to do anything about the setup of countries not already at war at the start of the game. - I also would like to mention the possibility of letting us fool around with the attack/defense values of units in all categories (this was actually one of the few things I liked about Axis and Allies). Of course, this also makes me bring up the issue of the AI vs AI feature again. I really would like to have that for balance testing purposes in scenario making. Straha Link to comment Share on other sites More sharing options...
pzgndr Posted June 15, 2002 Share Posted June 15, 2002 A full function editor would be nice, but I doubt we'll see one with the initial release. TOAW is great - users can create maps, define units, edit the events engine, whatever. However, that game is terribly detailed and you can't just define a 10-factor corps for something on the SC scale without a lot of work. So I like the possibility of using SC for simpler games. In lieu of an editor, I would hope SC could have a default parameters file we could tweak with a text editor. I can't imagine each parameter is hardwired into each code algorithm, so there must be a definition file somewhere. But it's probably not that simple. Anyway, maybe we'll see something later. I must admit that I'm not bored yet with the 1-year demo, even with the several things I don't quite agree with. So the full campaign game should be a blast. I can eventually see a 12-step program for helping people off SC. "Honey, it's 2am! Are you coming to bed???" Link to comment Share on other sites More sharing options...
Straha Posted June 15, 2002 Author Share Posted June 15, 2002 Being able to mod additional stuff using notepad or excel would be fine with me. Straha Link to comment Share on other sites More sharing options...
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