Jump to content

Start with destroyed vehicle or pillbox?


Glenn_78

Recommended Posts

AFAIK, there's no way to do this. With a pillbox, you could zero out the ammo, which would effectively render it helpless though it still wouldn't be "destroyed" -- I think enemy units would still target it until it is actually abandoned.

With vehicle, you can lock them down by putting them in a rubble tile or whatever, and then zero out the main gun ammo, but you can't zero out secondary armament MG ammo (if any).

Another convention I've seen some designers use is to place a rough or rubble tile, and mark that tile with a text label to describe what it's supposed to be, such as "destroyed truck column", or "destroyed pillbox". While this technique leaves a bit to be desired visually, since the rough/rubble tile standing in for the vehicle/pillbox also provides pretty good cover, it does have the benefit of realistically simulating the pretty good cover that a blown up pillbox or vehicle would provide to infantry.

Cheers,

YD

Link to comment
Share on other sites

  • 3 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...