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Random Battle Generator?


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I have always held that the "points" values for games like these were always a bit absurd. I mean how many commanders thruout history actually had the luxury of selecting their troops like produce from the market? Not too many.

I have played several puter generated quick battles, and while it always isnt a perfect match, it still could be competitive, and i have never felt that the opposing side had absolutely no chance.

The core flaw with points systems is that they are inherently subjective, and therefore always available to abuses. I would have no problem taking on any player in a puter generated scenario. even if I would not have a theoretically even chance. I am sure i would have a chance anyway.

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Here is a test area.

Right now we have just some basic random stuff going on, but I figured we need to start somewhere. This is not hooked up to TH's CM database but will be ready for action in an hour or so. we can expand on this and all your input is welcome.

http://tournamenthouse.com/CM/Params/

Part 2 will be the unit selector as talked about with Wreck.

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