Clubfoot Posted October 17, 2001 Share Posted October 17, 2001 I haven't got the texture exactly like I want it yet, but here's a look at an SSM I'm working on for a new scenario. I'll ship it off to Manx when it's nailed down. Link to comment Share on other sites More sharing options...
Clubfoot Posted October 17, 2001 Author Share Posted October 17, 2001 self serving *bump* Link to comment Share on other sites More sharing options...
CMplayer Posted October 17, 2001 Share Posted October 17, 2001 What's the deal? Was that an AP or AT mine tile that you put on in the scenario editor before placing the water tiles? Will that go off from an assault boat? Link to comment Share on other sites More sharing options...
Clubfoot Posted October 17, 2001 Author Share Posted October 17, 2001 That was indeed the trick. Place standard or daisy-chain AT mines prior to adding water. They are triggered by assault boats passing over them about 35% of the time. This works out fine since those hertz horn aquatic mines were meant to destroy much larger craft. They also rarely stuck up out of the water like that, but hey, I needed some sort of graphical representation. Link to comment Share on other sites More sharing options...
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