Peter Panzer Posted June 17, 2001 Share Posted June 17, 2001 does cm model each weapon with its own distinctive sound or is each effect generated from a generic pool (something along the lines of: effects 1-5 are all "rifle" sounds, 6-10 are all "sub-machine guns" - regardless of what type of rifle or smg is being employed)? ***has anybody produced a list of which weapon/event each wav represents?*** i ask because i have noticed that the sound effects for my american rifle squads and german squads are "shared." surely this is the result of something i have done, right? Link to comment Share on other sites More sharing options...
Maximus Posted June 17, 2001 Share Posted June 17, 2001 Well, you're right in both respects. Some sounds or weapons pull from a generic pool of files while some actually have their own files. For example as per your example, all M1 Garands, Kar98K, and Brit rifles all use the same sounds. But the BAR, MP40s, and MP44s use different sounds. There's even a difference between the MG42 HMG and the MG42 LMG. I think there are different sounds for the Thompson SMGs as well. As for a "sound map". If you download a sound mod, there is usually a text file with it that is labeled "CM soundmap". Link to comment Share on other sites More sharing options...
Peter Panzer Posted June 17, 2001 Author Share Posted June 17, 2001 ...thanks maximus, i found a "map," which should be quite a help... too bad about the generic sounds - distinct effects for each weapon would have been a big plus in the realism column... Link to comment Share on other sites More sharing options...
Recommended Posts