Cuchulainn Posted September 16, 2000 Share Posted September 16, 2000 Is there any successful way to remove/pre-detonate mines without any engineers? Will direct fire work, and if so, what sort of direct fire (infantry, tank, etc)? Link to comment Share on other sites More sharing options...
Maastrictian Posted September 16, 2000 Share Posted September 16, 2000 Nope, no way. --Chris Link to comment Share on other sites More sharing options...
Jadayne Posted September 16, 2000 Share Posted September 16, 2000 1. get naked and roll around for a while 2. instruct your green troops that there's gonna be an easter egg hunt 3. just pretend they're not there 4. get zen and levitate 5. most importantly -THINK POSITIVE!!! ------------------ "Well then private, it must be sh*t. Good thing we didn't step in it." [This message has been edited by Jadayne (edited 09-15-2000).] [This message has been edited by Jadayne (edited 09-15-2000).] Link to comment Share on other sites More sharing options...
patboivin Posted September 16, 2000 Share Posted September 16, 2000 How about: Drive through them as fast as you can, you will get that hydroplaning effect and the mines won't go off. Link to comment Share on other sites More sharing options...
Guest *Captain Foobar* Posted September 16, 2000 Share Posted September 16, 2000 Clearing minefields? Oh, that's what captured troops are for.... May hurt you in points, but it can be quite satisfying... Link to comment Share on other sites More sharing options...
Cuchulainn Posted September 16, 2000 Author Share Posted September 16, 2000 Thanks guys! Guess I'll have to fly... Link to comment Share on other sites More sharing options...
Bullethead Posted September 16, 2000 Share Posted September 16, 2000 Fubar- Unfortunately, the readme in 1.05 says prisoners no longer set off mines. Damn shame, as that was one of my favorite things It's especially annoying because my own troops set off the mines, but somehow learn to avoid them when captured But even when using prisoners was possible, I'm not sure it did any good. Basically, the question is: do minefields have a finite number of mines? I no longer think they do, but instead always exist and always have a chance of hurting whatever moves through the area. I know from personal experience that arty can breach mines and wire. I have also read that in WW1, they'd use MGs to breach wire as well. I have tried all these in CM and have yet to create a breach. ------------------ -Bullethead Visit the brand new Raider Operations message board at www.delphi.com/raiderops Main site www.historicalgames.bizland.com/index.html Link to comment Share on other sites More sharing options...
109 Gustav Posted September 16, 2000 Share Posted September 16, 2000 What if you drove a tank over them? I mean for antipersonell mines; it would be a dumb thing to do to clear antitank mines. How about artillery? I believe this was used to clear minefields that would be too exposed to engineers. ------------------ There is nothing certain about war except that one side won't win. -Ian Hamilton Link to comment Share on other sites More sharing options...
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