Guest Madmatt Posted July 28, 2000 Share Posted July 28, 2000 v1.03 Patch (DOH!) Cool new Flag Mod with both full size and new 1/2 sized flags. Really nice and 'plush' full Grass set with attached Brush, rough, treebases and stone wall textures. This one is a keeper. POTD showing some of some of the new MOD graphics as well as some info on new features to be aware of in the new patch. Spotting Reports updated with other site and review reports. Now up to 37 Scenario and Operations available in the Scenario Depot section. Enjoy, I think I will puke some more now... Madmatt ummm chunky... ------------------ If it's in Combat Mission, it's on Combat Mission HQ! CMHQ-Annex, The Alternative side of Combat Mission Combat Mission HQ CMHQ-Annex Proud members of the Combat Mission WebRing [This message has been edited by Madmatt (edited 07-27-2000).] Link to comment Share on other sites More sharing options...
jdmorse Posted July 28, 2000 Share Posted July 28, 2000 Uhhh Matt? Hate to tell ya guy. The latest CMHQ update is Thrs July 27, not the 28th! Can't go puky till ya get it right. Cheers. ------------------ "The first thing we do, let's kill all the lawyers" -- King Henry VI, Part II, Act 4, sc.2, l.86 Link to comment Share on other sites More sharing options...
howardb Posted July 28, 2000 Share Posted July 28, 2000 Hey Matt what will happen to the grids if I choose to install that grass mod? Link to comment Share on other sites More sharing options...
Guest Madmatt Posted July 28, 2000 Share Posted July 28, 2000 The grids will get overwritten by the new Plush Grass. I am sure we will have a new Plush Grid along soon as well though. Madmatt... ------------------ If it's in Combat Mission, it's on Combat Mission HQ! CMHQ-Annex, The Alternative side of Combat Mission Combat Mission HQ CMHQ-Annex Proud members of the Combat Mission WebRing Link to comment Share on other sites More sharing options...
Priest Posted July 28, 2000 Share Posted July 28, 2000 Uhm Matt if you are still puking tommorrow we might be getting updates from the county hospital. Thanks for getting an update out though. It is CM till I "puke" tonight. (no pun intended) ------------------ Sir are you sure you want to go to red alert...it would mean changing the bulb -Priest Link to comment Share on other sites More sharing options...
Lawyer Posted July 28, 2000 Share Posted July 28, 2000 Can we get grids or color code terrain that turn on and off, so we aren't stuck with the grid all the time? I don't have the talent for such daring. ------------------ I fought the Law and the Law won. Link to comment Share on other sites More sharing options...
Guest Madmatt Posted July 28, 2000 Share Posted July 28, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by Lawyer: Can we get grids or color code terrain that turn on and off, so we aren't stuck with the grid all the time? I don't have the talent for such daring. <HR></BLOCKQUOTE> A simple read of ANY of the info on the grid page would have answered that question. The answer is NO, there is currently no way to toggle it on and off DURING a scenario and that is not likely to change in the near future... ------------------ If it's in Combat Mission, it's on Combat Mission HQ! CMHQ-Annex, The Alternative side of Combat Mission Combat Mission HQ CMHQ-Annex Proud members of the Combat Mission WebRing Link to comment Share on other sites More sharing options...
Guest SS Peiper Posted July 28, 2000 Share Posted July 28, 2000 Hey Madmatt thanks for the updates. Man what a Great day patches and mods and scenarios OH MY!!! SS Peiper Link to comment Share on other sites More sharing options...
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