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A/I and limbered artillery


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I have been working on scenarios based on battles during the Ardennes Offensive. One battle I am working is huge. It contains 3 or 4 battalions per side, on one map. The game locks up frequently when testing. Is this caused by lack of RAM? I have 128 Mb. Anyway, I have several trucks in the scenario with limbered guns. Does the A/I utilize the gun by moving it into place, with the truck and unlimbering it? All the trucks and limbered guns do are stay in their starting location. Seeing as the calc times for this huge scenario are a few minutes, I have not tested it past turn 6 of 120.

Strat

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Make a very small scenario and test it, Silly!

The AI is capable of managing troops mounted on vehicles to a degree, but for the most part they seem to dismount them rather than use the vehicle for transport. Likewise, they cannot manage assault boats at all! Thus, do not get your hopes up about towed weapons, but try the *small* experiment and see.

Jonathan

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