Jump to content

Campaign Resupply - Engine 4


Recommended Posts

The original resupply system was:

The next section in the Battle Entry is the percentage chance an individual unit has of being completely replaced if lost, repaired if damaged (vehicle only), topped off with full ammo, and brought back to a fully rested state.

As in, is there was a 50% chance of resupply, and I had two squads as core units, on 0% ammunition:

Squad A 0% ammo
Squad B 0% ammo

previously there would have been a check for each. Assuming Squad A passes their coin flip and B fails, then you'd end up with:

Squad A 100% ammo
Squad B 0% ammo


In the engine 4 manual, there is the line:

Personnel replacements and ammunition levels are now more uniformly resupplied across all core units between campaign missions, as opposed to the all-ornothing check on each unit done previously

All sounds good. What *exactly* does that mean?


In the above situation does that mean you'd end up with:

Squad A 50% ammo
Squad B 50% ammo


Does the ammo type matter, or is it just a relative "successes/number of units" check?

e.g., if the above was an infantry Squad and an Abrams, would both the Squad and the Abrams be restored to 50% ammunition, regardless of the type of ammunition involved?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...