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Question to devs: Pause cause out of sync


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I've been playing CM BN/FB/SF2, 1v1 LAN real-time with my buddy and I've hosted. Whenever we need to pause the game in the middle of the match, my buddy will run of out sync as his timer won't stop so afterward unpausing it will cause him massive freeze and that eventually lead to game closing down.

Any fix for that issue or when can we expect a fix as a patch? 

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