noob Posted May 14, 2016 Share Posted May 14, 2016 Could anyone designing a scenario create exit zones for either side in the relevant places, this will avoid the trapping of ineffective units on the map, and possibly contributing to the opponents score. 0 Quote Link to comment Share on other sites More sharing options...
JonS Posted May 14, 2016 Share Posted May 14, 2016 No. Once you figure out how exit zones work, you'll understand why this is a terrible idea. 0 Quote Link to comment Share on other sites More sharing options...
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