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Camera movement & orientation with FPS-style controls


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This is not a complaint, just a heads up for the patch list or whatever: something surprisingly significant seems to have been omitted from CMFB's camera control functions, at least in "FPS" control mode.

Currently, in CMFB, the camera's orientation/direction is unlocked and free to change anytime you activate camera left/right/fwd/back movement with the keyboard. (Camera orientation will change based solely on your mouse's position vs. the center of the screen.)

In every other CMx2 title, camera orientation/direction will change only if if you 'unlock' camera panning with the left mouse button. If t's not pressed, camera direction remains fixed, and you're free to do other important things with your mouse while scrolling your viewpoint.

To put it in different terms, it appears that with CMFB, at least in FPS control mode, there's no way to command "pure" left/right/fwd/back movement of the camera, as is standard in every other title.

Players could probably get used to any major control changes BFC could make... but then you go back to play Black Sea or any earlier title, and bam, fundamental control & movement is different all over again. So, if BFC's goal is to keep the core camera & keyboard controls the same within the CMx2 family, could we please get this one on the patch list? Going back and forth to the older titles is now screwin' with me, big-time.

BTW... can't neglect to say that ,overall, Final Blitzkrieg kicks major butt -- very nicely done! Looked through a bunch of the QB maps a while ago, and geeze, map design & environmental richness just get better and better with each title. Improvements like that can be a hard sale when responding to customer demands for a list of "new features", but the value that's added with all these little details is very, very real... (i.e., to all of you holdouts out there -- just buy the damn game already, LOL. You won't regret it.)

 

Edited by sttp
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