Jump to content

Just Uploaded a New Mission - T-72 Desert Assault


Mortarman Deke

Recommended Posts

This one should be available for download soon this week.

This new mission for the T-72 is set in the Desert Ambush mission map that comes with the Mission and Map pack #1 from the T-72 Balkans On Fire game page in Battlefront.com. In this mission your tank and crew are tasked with destroying an armored force to clear the way for the capture of an enemy headquarters facility.

The Cache File is: desertassault t72.ca

The Script File is: desertassault.pd

Aerial reconnaissance has revealed a concentration of enemy armor around a cluster of buildings northeast of your current position. Command thinks that this series of buildings is a local headquarters facility. Your mission is to support the armored force to which you've been assigned, with the destruction of the enemy armored force that appears to be protecting the buildings. Command has allowed for a howitzer artillery fire for effect on a stationary group of armored vehicles dug into what appears to be a negative slope defensive position west of the headquarters facility. This will reduce the opposition numbers, and allow your force to search and destroy the enemy armored maneuver elements.

Allied forces consist of 3 T-72B's (including your tank), 2 Leopard 1A4's, and 2 Shturm-S cavalry fighting vehicles. Enemy forces consist of 8 T-55A's, 3 SU-100's, 2 Mi-8 helicopters, and an infantry fireteam.

This trackless desert map environment is an area of rolling hills which does present some challenges while searching for your enemy. Range to target can close very fast as you come over a hilltop, and given that you're in a desert, there is no where to hide. As your forces are on patrol try to do what you can to support lead elements as they crest hills so that enemy tanks are not able to mass fire on one allied tank at a time. The tank crews you will face are fanatical, and well trained. Their T-55A's have been upgraded with horizontal as well as vertical main gun stabilization, and they will exploit every negative slope engagement that they can as your armored force moves through this area.

It took a while to get all the kinks out of this one, and I had a lot of fun along the way getting the mission to work. There are a lot of opportunities to get cool views of the allied tanks on the move, and the Shturm-S's and T-72's firing guided missiles at enemy helicopters. It's pretty sweet when you're lining up a shot at an enemy T-55A in the distance, and you see a guided anti-tank missile from an allied Shturm-S streaking in toward the tank as you are about to take your shot. As with most of the missions I put together, I recommend that you go into Configuration Mode (cfgmode.ca) and change your player's tank armor multiplier to 2.0. This will make the mission a little more enjoyable, and trust me, the enemy T-55A's will still be able to destroy your tank. This mission is a serious armored slugfest with neither side willing to back down. Enjoy!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...