Sefchick Posted October 2, 1999 Share Posted October 2, 1999 This may have been address before and if it was I'm sorry. But will smoke from any source drift? That is will wind be a factor in the game. In the current game being played the smoke just drifts straight up. Thanks.. Joe Sefchick Link to comment Share on other sites More sharing options...
Kevin Peltz Posted October 2, 1999 Share Posted October 2, 1999 Sefchick: Smoke will just go more or less up. It was discussed not too long ago, and it was said to be too CPU intensive to do anything else. I don't think it will be all that noticeable in the heat of battle, any more than say the light direction not changing, or something like that. Link to comment Share on other sites More sharing options...
Guest Big Time Software Posted October 2, 1999 Share Posted October 2, 1999 Hi Joe, Kevin is correct. To correctly simulate smoke dispersal in a 3D environment is a massive task. As I am sure you know, smoke does not move evenenly around a battlefield. Tall buildings, eleveations, wind channels, etc. would all make smoke move around differently depending on the wind conditions. Plus, even if we did somehow manage to program this stuff in (without killing the CPU), how would we display it? Think about that one too long and your head will hurt Steve Link to comment Share on other sites More sharing options...
Sefchick Posted October 3, 1999 Author Share Posted October 3, 1999 Thank you gents..My head feels better already. Ofcourse I may get a pain in my head again if my wife is at home when CM arrives at the house...opps Joe Sefchick Link to comment Share on other sites More sharing options...
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