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duelok

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Posts posted by duelok

  1. 1 hour ago, Probus said:

    How do you figure?

    I might be wrong but I translated the article from Capt since I don't know french and I noticed that Bil said that the game will be releasing "in a few months, barely".

    I also noticed that recent releases of battlefront on steam are all on the last quarter of the month since they have signed a deal with slitherine. CMSF2 - Aug 25 (that has been postponed to Aug 30) and CMBS - Jan 21. 

  2. 8 minutes ago, IanL said:

    Yeah CMSF2 and CMBS are using the same engines with the same performance. I would look at the threads with discussions about nVidia profile settings and try a few out. I run my game on the best level of graphics and only have trouble in really, really big scenarios. If you can get CMSF2 to a place you are happy with then CMBS, with the same profile settings, will perform similarly.

    I already tried the CMBS settings on the CMSF2. The results are still far from each other. The heavy lag that I'm currently experiencing didn't improve in the CMSF2

     

  3. 2 minutes ago, IanL said:

    Oh for sure. The game engine was state of the art in 200x and uses OpenGL so yeah it is not up to modern standards. It is what it is. It should be possible to get the camera to pan smoothly in the vast majority of scenarios though. The frame rate is not going to be better - anyone wanting 60 or 90 fps is just setting themselves up for disappointment.

    Yeah I got it that the game engine lags behind to modern standards. I'm just concerned when things go happen in an highly urbanized area which I experienced heavy lags in CMSF2 which makes it unplayable and it uses the same engine as the CMBS. And yes im planning to buy that but I'm still making my mind regarding to that issue. Its a very ambitious game though. Far more realistic than most games out there. So its kinda frustrating that im having trouble buying their new game because of this issue. The firing back thing and minor stuttering can be acceptable as long as the game is playable.

  4. 2 minutes ago, IanL said:

    The issue is that there is no such thing as targets in the game. So really those are live opfor forces who are probably programmed to hold fire until the enemy gets close. So, if you stay back they behave a bit like targets but if you move in they will bite.

    Now I got it, its just that their ak's range are more behind that cover thats why they are firing back.

  5. 34 minutes ago, IanL said:

    20 to 35 fps is not unusual. Stuttering on panning is (but no doubt you will hear from some people having that problem). I have only an i5 with a 760 and I do not have stuttering unless I am playing a really big scenario with lots going on and my frame rate drops in the the low teens. At any rate there are several threads on how to set nVidia cards to perform better for CM games. Here is one:

     

    There are more in the performance section of this FAQ thread:

     

    There might be other tings you want to read in that thread to...

    Im still trying to adjust to my sweet spot I think it only has minimal improvement for that matter. Can the game engine itself be responsible to this? for being unoptimized?

  6. That large maps with alot of units includes the training map? because I'm experiencing frequent stuttering on mine on the training map and my fps avg is about 20 to 35fps have you ever tried the demo of CMSF2? theres a map there urban densed area where I experience serious stuttering while panning the camera even on Medium settings well my specs is way above the system reqs of both games. Intel core i7 4790, gtx 1060 6gb, 16gb ram, 1tb sshd.

  7. 1 minute ago, Michael Emrys said:

    I don't think it has ever happened in Black Sea, but it happened once or twice in Battle for Normandy when I got ambitious and ordered some of my men to go over and close with the enemy. Turned out the Germans had pistols and were willing to use them.

    Michael

    I bet that You're in a hurry that time lol. Aside from that, do you experience fps drops ingame or stuttering while panning the camera? Whats your average fps ingame and video settings?

  8. 11 minutes ago, Wicky said:

    Your pixeltroopen have gained self-awareneness and don't take kindly to be shot at with impunity and are now fighting back....

    To-grow-we-all-need-to-suffer.jpg

    Bomb the bejesus out of the ring leaders to quell the revolt before it's too late...

    Well I'm just new to CM that's why im playing with different commands. I'm just distracted of them firing me back hahahahaha. Actually I didn't notice that at first because I was busy with my armored units then my lieutenant died. 

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