Jump to content

Gamma

Members
  • Posts

    23
  • Joined

  • Last visited

Posts posted by Gamma

  1. I went through and read the whole CptMiller thread last week. This bug has been around since April, APRIL. I'm trying to get back into playing CM after being forced to pay for a Patch that ruins the game. I'm sorry if I'm coming off crass but how are people playing this game?

     

    The pause command is a terrible work around. Besides not doing important functions like reload, they wont move at all if they actually take incoming HE.

  2. I'll clarify on the Moving command while under arty fire.

     

    I have a full squad of guys running towards a building. 1 unit has made it inside the house, with the rest just behind his heals. Artillery lands on a tile next to the squad outside the house. The Unit PANICS and is now running back the way they came from into artillery fire. If a unit is in a house, or close to it, I feel that's the last thing they should be doing beside dying in a fire.

  3. I read somewhere that AI tweaks were added to help the AI avoid running into artillery strikes, yet that's all the AI seems to want to do.

    9 times out of 10 a AI unit will run into the Artillery even if it's so close to reaching it's end point that would provide much better cover.

    I often have to put PAUSE commands on guys even in buildings to get them to STOP running in the open when artillery hits.

    FIX 

×
×
  • Create New...