Hello everyone!
In recent weeks, I have converted the "Storm Over Europe" campaign entirely in AoC. A Hells work because of the lot of changed units, country allocations and partially different Events and AI scripts. This “The Great War/Breakthrough” map of the European Theatre (WW1 & 2!) is - for my taste - the best of the entire game series. Now I just merge it with our old "Weapons and Warfare" LAN-party mod. Even so, a mammoth task. I had to adjust and expand our largely altered 2D/3D unit icons to the many new units of the AoC game....a deep bow to the developers at this point!
Among other things, I now have following the example of the expansion pack AoD and converted the unit "Airships" into "Coastal Bombers". Both visually and in the attack values of the unit. So far so good.
In a test match as Axis against the AI-Allies I found the following behavior: The brave British coast pilots flew continuously senseless attacks against my baffled ground troops. :confused: And this only with an attack value of "0"! I wonder now whether this air unit was scripted differently in AoD. Unfortunately I do not have AoD itself. But someone has whispered to me that the unit "Airship/Maritime Patrol" there also has only a Soft/Tank attack value of "0".
Is it possible to change something in this matter? Or do I need to convert this flying unit into a Japanese kamikaze bomber?
Cheers…
PS: This is not dyslexia but rather the result of a "Google" translation…