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pkanarki

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Posts posted by pkanarki

  1. I really like how the game now shows a unit's casualties in the unit panel, rather than having them simply disappear.

    However, as far as I can tell, if a unit takes a casualty (which is shown in the unit panel) and then you save and exit the game, when you restart the game the casualty is no longer shown.

    If this is what is happening, it seems like a bug, shouldn't the casualties shown throughout the entire scenario?

    [EDIT] While I really having having the casualties shown, I'm not sure if I need the word "Casualty" spelled out. Maybe one of the modders could just replace with text with a red "X", and we'll get the message...

    I am playing 2 player realtime autopause lan tcp/ip, and I am experiencing that sometimes the casualty text and weapon disappears after a while???!!! is that a bug????

  2. Awesome :)

    Will this new "box" also be accessible while purchasing units?

    I would welcome this feature very much too. I also feel it would lower the initial hard "learning curve" of the game for newcomers.

    For me personally, and the way I play and enjoy the game, the "infobox" is more wanted for the buying menu than for ingame....I understand fully if others feel different, and I would love to have both!

  3. i downloaded for later as well.

    Tomorrow the plan was to be gaming from the morning with my friend since we both have the day off.

    We finally have the game running well on both my rigs for realtime lan gaming.

    Now am to scared to install. How does one revert the install in case I need to? Do I just install v2.11 ontop of 2.12?

    or do I have to do a clean reinstall to revert version?

    hope you get it fixed juju

    besides the trouble, its a nice and good sign that Battlefront is giving us these updates. just hope it wont break anything. cause its been running very smooth and nice since patch 2.11

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