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Pewpewchewchew

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Everything posted by Pewpewchewchew

  1. We'll we can scale down the time to 45 minutes or 30 minutes depending on preference, though the time frame for finishing a match needs to stay the same. I can't really drag this thing out for too long.
  2. Hi folks, Intro I'm PPCC, host of the PPCC Strategy games channel on YouTube, and I'm here today to announce a CMFI & CMBN casted Tournament. The main goal here is to get the war gaming community involved playing a game that is exciting to watch and fun to play for both new players and veterans of the series. We'll be hosting a two tiered Tournament, with one veteran bracket and one community bracket. This thread will be an early sign up announcement, really meant to gauge the amount of people interested and to size up the brackets. At to moment, I'm still working out the exact details, house rules ,prizes, casting, accessibility. If you'd like to help organize or sponsor a prize, send me a PM. If you're interested in signing up, please check out the info below, sign up for a Bracket that you feel comfortable with. Veterans Bracket - One for both games • Eight Player Capacity - Is subject to change depending on demand • This bracket will assume that the game of your choosing with all expansions EG. CMFI + GL / CMBN + CW + 2.0 • Sign up here if you would like challenging battles with other experienced players • Battle sizes are up to the players though rarity is on strict. • Two weeks per match Community Bracket One for CMFI and Another for CMBN • Sixteen Player Capacity - Again subject to demand • You must have the basegame and the 2.0 patch if you're playing CMBN • If you do have the basegame but not the 2.0 patch in the case of CMBN contact me I'll see what we can do. • This bracket is for everyone who is interested in playing CMx2 multiplayer. • If you would like to send me a PM regarding how well experienced you feel playing the wargames on a scale of 0-10. We'll try to set up games accordingly. • Small sized battles / Rarity on normal • One week per match Both Brackets • These are the conditions that apply to both Brackets for both games. Do note that you may only sign up for one game & bracket. • We'll be using PBEM play • Hour long battles • Meeting engagement or Attack - talk this over with your opponent. • Matches do not need to be Allies vs Axis. Play with what you're comfortable with. • You may have a player to be your second in the event that you are unable to play a match during the tournament. This person may not sign up for the tournament. Battle casts I will be casting a few matches, these are optional excluding the final matches. If both players are fine with their matches being casted, send me a PM when the time comes. Important Dates • These are subject to change • September 6th - Registration closed • September 8th - Match pairings are issued
  3. Hi folks, Intro I'm PPCC, host of the PPCC Strategy games channel on YouTube, and I'm here today to announce a CMFI & CMBN casted Tournament. The main goal here is to get the war gaming community involved playing a game that is exciting to watch and fun to play for both new players and veterans of the series. We'll be hosting a two tiered Tournament, with one veteran bracket and one community bracket. This thread will be an early sign up announcement, really meant to gauge the amount of people interested and to size up the brackets. At to moment, I'm still working out the exact details, house rules ,prizes, casting, accessibility. If you'd like to help organize or sponsor a prize, send me a PM. If you're interested in signing up, please check out the info below, sign up for a Bracket that you feel comfortable with. Veterans Bracket - One for both games • Eight Player Capacity - Is subject to change depending on demand • This bracket will assume that the game of your choosing with all expansions EG. CMFI + GL / CMBN + CW + 2.0 • Sign up here if you would like challenging battles with other experienced players • Battle sizes are up to the players though rarity is on strict. • Two weeks per match Community Bracket One for CMFI and Another for CMBN • Sixteen Player Capacity - Again subject to demand • You must have the basegame and the 2.0 patch if you're playing CMBN • If you do have the basegame but not the 2.0 patch in the case of CMBN contact me I'll see what we can do. • This bracket is for everyone who is interested in playing CMx2 multiplayer. • If you would like to send me a PM regarding how well experienced you feel playing the wargames on a scale of 0-10. We'll try to set up games accordingly. • Small sized battles / Rarity on normal • One week per match Both Brackets • These are the conditions that apply to both Brackets for both games. Do note that you may only sign up for one game & bracket. • We'll be using PBEM play • Hour long battles • Meeting engagement or Attack - talk this over with your opponent. • Matches do not need to be Allies vs Axis. Play with what you're comfortable with. • You may have a player to be your second in the event that you are unable to play a match during the tournament. This person may not sign up for the tournament. Battle casts I will be casting a few matches, these are optional excluding the final matches. If both players are fine with their matches being casted, send me a PM when the time comes. Important Dates • These are subject to change • September 6th - Registration closed • September 8th - Match pairings are issued
  4. http://www.battlefront.com/community...ad.php?t=82927 I can't seem to get my teams to lob nades into anything, the AI hid a squad behind a corner of one of those really dense Italian towns and my troops just couldn't get to them. The only way was to simple throw a few nades in the general direction but when I ordered my infantry to fire two tiles away they simply shot at the place wasting about 150 rounds.
  5. I think I've used them before without the Gustav line in indirect fire mode, though that was at deployment.
  6. So in regards to granades, do they count as small arms and don't cause friendly fire? and how long is their range? also what about throwing them over walls and hedgerows?
  7. They hit one squad pretty hard, though after the AA truck showed up, the plane(s) seem to have disappeared. I was lucky that the bombs missed their targets I guess.
  8. Imagine having to assault a building without windows and a covered door filled with FJ troops. Worst battle ever.
  9. After playing the new Bear Claws scenario I found my self painfully frustrated with infantry assaults on buildings.Even after pummeling buildings ,and even destroying them, with my assault guns I found that my infantry could simply not take the either the buildings or ruins left behind. I'd imagine that the cannon blast or the building collapse would pin the enemy infantry inside long enough for my troops to run over with the quick command and shoot them while the enemy is still cowered.
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