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theblitz

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  1. Hello Gentlemen,

    This is a heads-up for those of you interested that the 'Scenario of the month: September' starts today at theblitz.org

    The scenarios which will be playtested are:

    CMBN: Le Desert

    CMBN-CW: CW 18 Platoon

    CMFI: Gateway to Palermo

    If you are interested in taking part,please post in the thread below specifying which which scenario(s) you wish to test:

    http://www.theblitz.org/message_boards/showthread.php?tid=62658

    A quick recap. of the rules:

    1) Each month 3 scenarios will be nominated,with one scenario coming from each available CMx2 game/module.

    2) You can sign-up to playtest any of the monthly scenarios and there is no limit of the number of scenarios you can play. You can sign-up to test one, two, or all three monthly scenarios.

    3) Your opponent and the side you'll play on will be randomly decided.

    4) The game will count as an on-ladder game and will be reported just like a regular game unless you otherwise agree with your opponent. [the options are: report it as a ladder game,report it as a non-ladder game, don't report it]

    5) At the end of each scenario you test, you will be asked to rate how well balanced and entertaining the scenario was.

    6) The allied player is the one who will start the setup and send the first turn to his axis opponent.

    7) The games are to be played using 'Warrior' as skill level unless otherwise agreed.

    Some other considerations to know, for those of you less familiarized with the required Blitz etiquette/house rules that will be used.

    Pre-planned artillery strikes are not allowed if you're the defender, due to the small setup zones. It is however, allowed if you're playing with the attacking side.

    If you can't play for an extended period of time due to vacations, holidays, real-life issues etc., please let your opponent know about it.

  2. Hello Gentlemen,

    This is a heads-up for those of you interested that the 'Scenario of the month: September' starts today at theblitz.org

    The scenarios which will be playtested are:

    CMBN: Le Desert

    CMBN-CW: CW 18 Platoon

    CMFI: Gateway to Palermo

    If you are interested in taking part,please post in the thread below specifying which which scenario(s) you wish to test:

    http://www.theblitz.org/message_boards/showthread.php?tid=62658

    A quick recap. of the rules:

    1) Each month 3 scenarios will be nominated,with one scenario coming from each available CMx2 game/module.

    2) You can sign-up to playtest any of the monthly scenarios and there is no limit of the number of scenarios you can play. You can sign-up to test one, two, or all three monthly scenarios.

    3) Your opponent and the side you'll play on will be randomly decided.

    4) The game will count as an on-ladder game and will be reported just like a regular game unless you otherwise agree with your opponent. [the options are: report it as a ladder game,report it as a non-ladder game, don't report it]

    5) At the end of each scenario you test, you will be asked to rate how well balanced and entertaining the scenario was.

    6) The allied player is the one who will start the setup and send the first turn to his axis opponent.

    7) The games are to be played using 'Warrior' as skill level unless otherwise agreed.

    Some other considerations to know, for those of you less familiarized with the required Blitz etiquette/house rules that will be used.

    Pre-planned artillery strikes are not allowed if you're the defender, due to the small setup zones. It is however, allowed if you're playing with the attacking side.

    If you can't play for an extended period of time due to vacations, holidays, real-life issues etc., please let your opponent know about it.

  3. My point is, how is buying Tigers in CMFI not deciding the battle on the first turn?

    Yes, it's not an automatic win. But neither is prebattle artillery. But the idea behind them definitely is the same. Win the battle before it starts and don't give your opponent a chance.

    Tigers can bog or suffer system damage. Artillery can miss, hit your own troops or be completely ineffective.

    You said it yourself. Tigers can bog or suffer damage. Tigers can be attacked by planes. If you're not careful enough your opponent might sneak some bazookas in your tiger's rear or tow an AT gun in a side ambush position. Having Tigers doesn't guarantee victory,but gives you a very,very nice edge. All in one, having tigers on the battlefield is historically accurate,although it will result in an unbalanced game.

    Dropping arty on your opponent's setup zone pretty much guarantees you'll win.If i know you'll bombard my setup zone i'll do the same and the game will be over in less than 3 turns with the winner decided by sheer luck. Pre-planned strikes like this aren't historically accurate,because no battalion in real life would start it's attack from a 20x20m zone. Nor would the enemy know the exact moment and the exact place from where the attack would begin.

  4. The thing is. There were 11

    If you want to play a historical game, you encounter a Tiger and then fall back and let the big guns handle it. You use artillery or aviation. You do not want to throw away lives needlessly. You cease fire and lose the match. This is realistic and historical.

    People don't usually play QBs because they want to play a historical game,they play to 1) have fun 2) win (and not necessarily in this order ;))

    That's the reason why in cmbn,for example,you'll see panthers more often than stugs or Pz IV,although this isn't historically accurate. And this is perfectly fine because on the other side you'll see M10s or Fireflies more often than it would be considered historically accurate.

    You can't in a QB to simply call the naval guns,because you won't afford it. Nor can you wait to be reinforced with a tank battalion because you'll run out of time and lose. You can't just bypass the tigers because the map is of limited size. This are all artificial limitations which aren't historical,but limitations you'll have to live with

    You can't expect to play a historically accurate gentlemen's match if one participant doesn't play by the unspoken rules. Especially if it's a ladder game where people play to win. Nuke his setup zone. Do it. You have to be a really lame and uninteresting person to think that you're allowed to buy Tigers but your opponent isn't allowed to do anything to win. It's behaviour that belongs to a kindergarten.

    At the blitz we have a rule in effect against fire on the setup zone.Sure you can do it,but what fun would it be to play a game where it all comes down to who can afford the bigger guns?

  5. The issue is in a medium QB you won't afford to buy 3 battalions. Not even italian battalions ;)

    Close assaults against AI might work. I doubt a good human player will not support his Tiger with some infantry,or have a screening infantry force in front. So,probably minus a limited set of circumstances,you won't have your bazookas/assault team get near a tiger.

    Targeting the setup zones with arty fire is,no doubt,abusive. I wouldn't exactly call purchasing Tigers in QBs abusive,though.

  6. For a medium Qb,with standard rarity,the axis player can afford to purchase exactly 2 Tigers. On the other hand,there is nothing in the american inventory which can directly match them.

    The best tank the allies have is the 75mm Sherman and you can't destroy a Tiger with it unless you're very,very lucky and you manage to take a shot in it's side/rear at point blank range.

    You have the 57mm AT gun which has a reasonable chance of scoring a hit if it hits the Tiger in it's side,but if it's a meeting engagement or an american attack it will be pretty much impossible to tow and deploy it in a favorable position for a side shoot.

    The bazookas will be useless for the same reasons.

    As i see it the tigers are pretty much invulnerable to everything in the allied inventory and this means we'll see a lot of them in QBs ;)

    What tactics would you employ to counter the big cats? Or perhaps an agreement between the players that no tigers should be purchased is the best 'counter-measure'? :)

  7. Attention all CMx2 players:

    The CMx2 Blitz ladder is about to start up an H2H (head to head) project and you all are invited to participate. The goal is to playtest scenarios in order to determine how well balanced they are for H2H play.

    The testing will work like this:

    1) Each month 3 scenarios will be nominated,with one scenario coming from each available CMx2 game/module.

    2) You can sign-up to playtest any of the monthly scenarios and there is no limit of the number of scenarios you can play. You can sign-up to test one, two, or all three monthly scenarios.

    3) Your opponent and the side you'll play on will be randomly decided.

    4) The game will count as an on-ladder game and will be reported just like a regular game.

    5) At the end of each scenario you test, you will be asked to rate how well balanced and entertaining the scenario was.

    The scenarios for the month of August are:

    CMBN: The crossroads at Monthardrou

    CMBN-CW: The bridge at Varaville

    CMFI: Fight at Vallebruca

    Please visit http://www.theblitz.org/message_boards/showthread.php?tid=62455 if you wish to signup or just want to know more details about it.

  8. Attention all CMx2 players:

    The CMx2 Blitz ladder is about to start up an H2H (head to head) project and you all are invited to participate. The goal is to playtest scenarios in order to determine how well balanced they are for H2H play.

    The testing will work like this:

    1) Each month 3 scenarios will be nominated,with one scenario coming from each available CMx2 game/module.

    2) You can sign-up to playtest any of the monthly scenarios and there is no limit of the number of scenarios you can play. You can sign-up to test one, two, or all three monthly scenarios.

    3) Your opponent and the side you'll play on will be randomly decided.

    4) The game will count as an on-ladder game and will be reported just like a regular game.

    5) At the end of each scenario you test, you will be asked to rate how well balanced and entertaining the scenario was.

    The scenarios for the month of August are:

    CMBN: The crossroads at Monthardrou

    CMBN-CW: The bridge at Varaville

    CMFI: Fight at Vallebruca

    Please visit http://www.theblitz.org/message_boards/showthread.php?tid=62455 if you wish to signup or just want to know more details about it.

  9. How many games are you playing at one time.

    Just 1 or maybe 2 of the 4, surely not all 4 at once.

    Plus Would I need to become a member on the Blitz to particibate.

    There will be a 3 months interval between each game. If you have a normal turn rate,then i guess,you won't have more than 1 game going at each given moment.

    Indeed,you'll have to register an account at theblitz in order to participate. Since it won't take more than 2 minutes top,i guess this won't be an issue? :)

  10. Gentlemen,

    The Blitz is proud to announce another CMBN tournament. This tournament will take place using the four scenarios that make up the "In the shadow of the hill" series of battles which is found in the Commonwealth module.

    Each player will play two games as the Axis and two games as the Allies. The winner of the tournament will be the player who score the most wins. If there is a tie, the winner will be determined by who scored the highest number of points.

    There is no limit to the number of players who can sign up, so everyone is welcome. The only condition is for you to own the Commonwealth module.

    The sign up period will last for 7 days after which I'll randomly assign sides for the first battle.

    To enter the tournament please post in this thread:

    http://www.theblitz.org/message_boards/showthread.php?tid=61882

    Regards,

    Raz.

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