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Drakenlorde

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  1. Yeah, I know. I did look some pictures and they are normally 3-5 times bigger than in game's but I can't find how to change the size of the flash. I tried raising the file resolution but it doesn't change anything, the muzzle flash is resized by the game.
  2. Okay, I followed Bimmer's advice and did a little modification to it. I just hid the whole star flash with an alpha so it's invisible. Take a look: I just update it on Greenasjade but its still not accepted on Repository. http://cmmods.greenasjade.net/mods/4612/details
  3. Hey people! I just did another little mod, now changing the muzzle flash effects for some more realistic looking ones. Preview: Download: Greenasjade: http://cmmods.greenasjade.net/mods/4612/details Repository: Coming soon
  4. It's still in approval process. They say it should take 24-48 hours, I will post the link here when it'll be accepted.
  5. I don't have CMSF or CMA installed right now but I'm pretty sure it works too. If you try it, tell me.
  6. Hey everyone! I'm quite new on Battlefront's forum and his modding community, I enjoy all your great work whose Aris textures and Veins VFX (and a dozen more). I have been modding on some other games and now interested in CMBN. I've been looking aroung the data files to see how moddable was the game and I just started with something simple, I changed the flames FX for some more photorealistic looking ones. Here's the final result: A comparison with vanilla: Ahah, I was bugged on how exporting BMPs with alphas and I just realized that I had to export in 32 bits... since I can't export BMPs sequence in my video editor for some reason, I just rendered it in an AVI and rerendered with a media encoder into BMP sequence. But they still hadn't any alphas nor was in 32 bits so I had to import every frame into Photoshop to apply the alphas and export in 32bits. Anyway, I don't know if I'll mod again cause I don't have much time now, was just a test. Enjoy! Download: http://cmmods.greenasjade.net/mods/4601/details
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