SwampYankee
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Posts
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Posts posted by SwampYankee
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The current buddy aid feature works fine for that sort of thing.
I respectfully disagree. It works, but you are peeling men from squads to tend to wounded or have to leave a squad in place while they tend to wounded instead of using them to fight. Having dedicated medics would free the troops up to fight. That's one of the reasons medics were on the battlefields in WWII, isn't it?
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Perhaps I'm just dense but I haven't seen a thread dedicated to suggestions on the expansion "packs". It's really like to see medics added to the game. Particularly in light of the fact that you can save points by tending to your wounded.
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Yes, cool take on the screenies!
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Scenario: Platoon Patrol by Patrick T. Ware
Sergeant Jarett, having lost his squad while moving towards the ford, now getting some respite from enemy fire from the remainder of his platoon still in cover, prepares to throw the last of his smoke grenades in the direction of the enemy that cut down his men.
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That last one is a great shot!
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Radio operator of the FO team gets funky his shooting style
When your FO's RTO is taking shots, your FO is wayyyy to exposed!
(Not a criticism, happens to me way too often!)
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Get a new email address?
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Has anyone had a problem with a saved game from v1.1 after the upgrade?
Thanks
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That didn't really strike me as unrealistically depressed. They were designed with hull down fighting in mind. Also, I don't think I'd call it "gamey" unless the player scoured the map beforehand looking for slopes he could do that on. If one came upon that position during a battle, using it would be fine in my book!
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@ Battlefront ... If that is your real name...
When the new games come out, will you be offering the collector's boxes? I ask because the combat mission games and manuals are the only ones on my desk, and due to the longevity with which they stay on my PC I like the idea of having the nicer boxes to look at.
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Nothing builds the confidence of infantry like having one of these nearby...
Nice hull down position.
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As far as purchasing the upgrade packs themselves - any chance that once purchased you will be able to re-download at future dates - when you get a new pc for example? Like STEAM? If not I guess dedicating a flash drive or cloud space to the purchased upgrades would be the way to go...
Also... While I have your eyes...
ANY chance at all for a NATO v. Pact game - Reforger, Fulda Gap '85, that type of thing? Seems to me this engine would be fantastic for stuff like that.
I am prepared to say "please"...
Jumping back to the present game, it seems like you could implement medics very easily at this point. I know that in previous games it was not technologically possible. Any plans? It would be nice to continue on with the mission and have a medic care for wounded as opposed to having to wait for buddy aid to finish before moving out again....
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If player A purchases the upgrade for CMBN & CF, but player B does not, will they still be able to play by email together? In other words will the save game be compatible between the two versions?
I plan to buy it as I am an avid fan. Some of the guys I have talked into buying the base game and remain lukewarm about it may not.
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others have complained about this also, I have seen their screen shots and they are terrible. But it is not that way for everyone. When I run night scenarios, I have no problem seeing the game or do I need to adjust the monitor, And I do not have my monitor bright because I cannot stand that.
Not sure if there has been a answer to the problem but I know there is other threads on it, likely in the tech. section.
Same here, luckily - total luck - Night scenarios are perfectly viewable on my rig. One of my PBEM opponents can't see jack unless he cranks the gamma on his monitor.
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Dog fight. This happened in a QB, I was using the Americans and the AI had three Tigers it kept pretty bunched up, I ended up coming around the back of em but as you can see, it didn't come cheap. I had lost an additional 4 Shermans before reaching the Tigers position.
Not much else you can do to kill Tigers.
A human opponent likely would have kept out of the town and leveled it to clear fields of fire and you may not have been able to get the ass shots!
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Gorgeous work, Fuser.
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Great work on the miniature-like photos, guys.
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That upper photo, you can almost feel the humidity in the summer air from the haze in the screenshot...
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Thank you! How odd, though...
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Since installing Commonwealth Forces, while I am watching the action phase all I can hear is the sound of bombers flying overhead and falling bombs. The sound drowns out the actual battle sounds. What the heck?
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Just finished a marathon session of downloading Aris' mods. What an incredible job! Thanks very much Aris!
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Very nice photo-looking shot Tashtego.
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Very nice. Are you running a vehicle mod?
Will there be plans for partisans in future addons?
in Combat Mission Red Thunder
Posted
That is a valid point. But I have played a number of scenarios in which after the fighting has moved on from an area I've been forced to have small teams moving around in my rear rendering buddy aid ten minutes or more after the fighting has moved on. It Would be good to have medic teams for situations like that.