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Kev_UK

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  1. Charlie, I ran some diagnostics and like you, I noticed that the game uses around 2Gig of RAM and also utilises around 50% of CPU power - its not maxed out at all for my system specs. I use process lassoo as well. My CPU is overclocked; from 2.6GHz to 3GHz, dual core AMD 5000+. Its plenty fast enough, although I am running a 32 bit OS, which I believe may affect performance. As I stated on an earlier post to these forums, I turned off ambient occlusions, low sky, low water, no shadows, kept on HDR, and high for effects and model details. In Nvidia control panel I forced 2x AA as someone had pointed out on another thread. Ok, it still lags when there are things happening, when it gets kinda hot etc, and if it is too much then I go to half speed; also seems to add more stability too with this speed, as experienced less CTD's using this method. But it is still far from perfect. It seems that it is difficult to pin these 'issues' directly to CPU - especially if higher powered, quad core 3GHz+ systems are struggling. I would love to buy ToW3, the campaign element looks interesting, but if it plays as bad, or maybe worse as Kursk then I shall pass. Sorry.
  2. Its a shame that this is the case. Its a good game, and if there is no real solution to the lag and FPS issues, then TOW3 also is off my radar. Funny you should mention the quad core thing; I was actually looking at replacing my CPU for a quad core one this morning thinking that this might solve the problem.
  3. Your system is pretty high powered, and yet you say you still struggle to run it? What on earth were the devs developing the game on?? I appreciate that there are a load of things going on, each soldier is individually modelled so when the battles get intense then there would be a high load on the CPU, as well as all the armour penetration info etc (which is really neat BTW). Its not a graphic problem (when you pause the game then it is smooth as silk), but rather a CPU problem. Oh well. Still a good game though regardless.
  4. I recently brought Kursk on gamersgate for a silly price of around £3. My system is three years old, a dual core AMD 3GHz, 4 Gig Ram, XP 32bit, Nividia 8800 GT. Not a poor system, but is a bit long in the tooth at the moment. Kursk plays awful on max settings. I had to turn off ambient occlusions, high sky detail, no shadows and low water. Also, messed with Nvidia control panel settings, and now I can play the game and deal with low FPS; its not as bad as it was, now playable and if it really slows down then I go to half speed. I am thinking that a 64bit OS is required, and reading these posts seems to confirm that. I dread also what TOW 3 will play like if they don't fix these issues. Not everyone has top of the range, high powered systems. Other than that, I am enjoying the game, and the Caen expansion is really cool.
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