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Volltreffer

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Posts posted by Volltreffer

  1. Seriously ... The last bit that is missing in CMAK.

    - Formation commands .

    - Group follow road .

    - Infantry with armor arc only .

    - Maps with geodesics .

    ...

    The game Achtung Panzer: Kharkov 1943, has most of those.

    But I agree that it would be great to see them in CM:N or follow ups.

    Roads in AP:Kharkov are like hard wired waypoints that you can select a specific "move via road" key and you unit will head straight for the nearest road and then head in the general direction you direct them to.

    It saves a bit on the micromanagement with waypoints as they can just follow the road for the same effect...!!!

    Also, can we have or someone mod some blood into the game. :rolleyes:

    Btw... Has the German Infantry been modelled + textured up to a decent stage that we could possible have a bone pic thrown to us soon?

  2. Having it released before this Xmas for a start. :)

    Placing AT guns in strategic positions to knock out enemy tanks is what keeps coming to mind when i think of CM:N.

    Hopefully MG42's are as deadly as they really were, also watching projectiles arc towards their target at less velocity than their present-day counterparts..... i.e. you can actually follow the shell rather than see a blur.

    On-map mortars...!!!

    German Halftracks...!!!

    Hopefully there will be some inkling of a release date in the not to distant future and that we can get back to what I hope will be a great series of WW2 games and add-ons.

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