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mathiasbw

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Posts posted by mathiasbw

  1. hi mike,

    only with the source code you can add mushroom clouds or yellow smoke for chemical wpns? contaminated tiles are also important (nuclear/chemical/biological).

    further wishes of my many wishes are chinese tunnel warfare/japanese cave warfare = very strong resistance and entrenchment,

    natural disasters (earthquakes, tsunamis, vulcano eruptions, floods) = effects on units, roads, tracks, towns...also human made floods like in the netherlands.

    is that possible?

    mathias

  2. hi big al,

    20 miles are about 30 km, i was not wrong with the size of tgw :) the 100 km hex/tile size in gc was a figure of bill/david, but the size is 5x greater? aod global map tile size is about 70 km, then is gc tile size 200 or 250 km? i mean the "old" size of gc gold and gc.

    and the max. fire range of 10 is the same?

    the ai is please much better in aod, for a good human player is the ai too bad.

    i prefer global maps, therefore i have a few interest in smaller maps.

    mathias

  3. hi,

    some news about sc3, maybe a scww3?

    it is planned to add more new smaller wars to scww1 and scww2 in the future with add-ons? like boer war, mexican revolution war, chinese civil war, spanish civil war, vietnam war, korean war etc. and "war-in-war" wars like french-thai war or peruvian-ecuadorian war?

    mathias

  4. hello, i'm happy, 2 new expansions with new units :-)

    but again without chemical/nuclear weapons, rocket subs and naval mines :-(

    more country slots, 80 or 100 or more and more major countries, e.g. 10, not possible?

    i suggest also to add big natural disasters as events (vulcano eruptions, tsunamis, earthquakes, floods), more special unit skills, more special missions and indirect arty fire on several tiles.

    mathias

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