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bram1979

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Posts posted by bram1979

  1. I think I got the hang of this.

    New models in this map:

    German SdKfz7/1 AA

    German 88mm AT gun

    German Hummel artillery

    Russian SU76 AT gun

    Most of them are ready to go but need to finetune some models.

    Ill post some screens after dinner.

    Other things I changed:

    German corps represented by a army model

    German army model represented by the dubble SdKfz251 (panzergrenadiers)

    How do I change the unit_silhouettes_sprites_3d?

  2. model options:

    german AA: (anti aircraft radar lvl)

    lvl1: 20mm

    lvl2: 37mm

    lvl3: 88mm

    when moterised: Sdkfz 7/1

    german AT gun:

    lvl1: 75mm

    lvl2: 88mm

    when moterised: StugIII

    artillery when moterised: Hummel

    russian artillery when moterised: katusja

    russian At gun when moterised: SU76

    US/Brit artillery when moterised: 105mm priest

    US/Brit AA when moterised: .50cal quad halftrack

  3. I dont really know how to remake any models. I did read the manual but there isnt alot of info on how to do it. And the scripting thing is hard...

    I want the axis army to advance on stalingrad and the russian army to counterattack in 1942 dont know if there will be much scripting.

    The models I would like to change:

    german AA: (anti aircraft radar lvl)

    lvl1: 20mm

    lvl2: 37mm

    lvl3: 88mm

    when moterised: Sdkfz 7/1

    german AT gun:

    lvl1: 75mm

    lvl2: 88mm

    when moterised: StugIII

    artillery when moterised: Hummel

    russian artillery when moterised: katusja

    anyone who can help me?

  4. June the 22nd 1941. Hitler is about to launch Operation Barbarossa, the invasion of Russia.

    German, Hungarian, Romanian and Italian troops stand ready. You can take command of 2 of the largest army’s the world has ever seen. Fight your way towards the city of Stalingrad or defend the motherland. There are no decision events. There is just one decision, to fight or die trying.

    General info:

    -Movement cost are all reduced to 0 (operational, transport and amphibious)

    -Turns are simultaneous

    -Spring 7 days, summer 5 days (good for summer offensive), fall 7 days and winter 9 days.

    -Most of the Russian troops wont be available before January 1942. By this time the German troops are knocking on the gates. Which will be very interesting. There will be a lot of Russian forces ready in July 1942 for the Russian summer counteroffensive.

    -objectives are:

    Axis: take and hold Stalingrad, the Kakausus and as much land as you can get.

    Russia: defend the motherland and puss the German army back.

    Axis:

    - HQ’s have 11 units under them. (battle groups)

    -The German specialize in: Infantry weapons +1.5 and Anti-tank weapons +2.

    - Hungarian, Romanian and Italian troops have there weapon stats downgraded to -0.5 (Infantry weapons, Anti-tank weapons and the artillery) This is because they were poor troops in battle.

    -German special forces are SS troops

    Russia:

    -The Russians specialize in: Heavy tanks +1.5 and Artillery +2.

    -The starting Russian army consists of poor troops. They all have their strength reduced but are well dug-in. The reinforcements will be of full strenght and 1 battle group in Kiev is at full strenght.

    -As the Russian commander you start with only 30% industry so develop this technology fast. (+90 MPP a turn) This is to represent the surprise attack from the German army and the readiness of the Russian army.

    -Russian special forces are Guard and Shock troops.

    Some teaser screens:

    a.jpg

    b.jpg

    c.jpg

    d.jpg

  5. Hi,

    I'm working on a easternfront map. This is how far I'm atm:

    Map: done

    Units: done

    All data: done

    What I need to know is:

    How to set victory condtions?

    How can you change the unit bitmaps? For example --> german AT units to represent 88mm Flak guns or to see mechanised infantry (pz granadiers) and to remake the AA models (with upgrade from single barreld gun to flakvierling and tracked/moterised AA gun)

    I will post the info on the map soon when I'm done finetunning the settings.

    The map will cover the area for Army group south all the way up to Stalingrad. It will be on division level so expect mass units :eek: and large city's.

    Greetings

  6. well its halfway 1943 now and I only managed 1 point in tanks vs panthers now... :mad: and yes david Im lucky to have some points in anti-tank weapons.

    sidenote...

    I also still dont have a single point in any navel stuff with the yanks so I got my ass kicked @ midway even while I had a much larger force.

    Its getting bored this way

    I love this game but thats the prop with pvp. you never know what the enemy does cause its not scripted. :D

  7. Hi,

    Im playing the grandcampaign versus my brother and we are on turn 42 (feb. 1942) atm. i play the allies and as soon as I had enough MPP's with russia I started to develop heavytanks. Now in 1942 I still dont have a single point in heave tanks and Im still driving around in crap lvl1 tanks while my brother is storming my frontline's with tigers.

    any help plz...

  8. Hi,

    I see people introduce themselfs here so I cant be left behind.

    I'm Bram, I'm 30 years old and I'm from the Netherlands.

    I'm married and we have 2 sons (16 months and 2 months old).

    I'm a cop since 3 years and before I became a cop I served 9 years in the Dutch army as a recon infantryman.

    Game experience:

    shooters (WWII and modern)

    WoW (I still play)

    and some strategy games like Blitzkrieg, sudden strike ect.

    I was looking for a game like Strategic Command and I must say it is a great game. I even believe that it is the PC version of the Axis and Allies board game?

    Greetings

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