Alex
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Posts
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Posts posted by Alex
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I think not only Syrian doctrine provides pistols in service, but for Blue forces it's changed at rifles, and I don't understand for that?
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I know MP7s are in use in Afghanistan with infantry, I don't think this would be the case in a conventional war, like the one in CMSF.
Why not? I newer hear that PDW it's weapon for unconventional wars. PDW (personal defense weapon) it weapon for personnel, whose direct official duties do not include small-arms firefight with the enemy (like armored crew or High command). And bay the way syrians don't have bodyarmor in most subdivisions.
I think BF stopped adding pistols after the Marines module, they were a bit strange and not very useful, so they're just giving the crews in new modules carbines or something (for example no British pistol). The Syrians and Americans have pistols since they were in the base game.I don't think that it's correct, most of syrian weapon is not useful against blue force, and so? I don't remember, US subdivisions with pistols... Who?
All army's have TO&E and if someone mast have noneffective pistols, it mast be so, I think.
Eh... G3 it's cool...
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Maybe should show some new screenshots?
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Afghan
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it's not hard to fiend some else photos
If be a honest, I don't understand, why for Blue forces all pistols in arms was changed at rifles, but for syrians was stay in arms PM? If logik of this was in wartime, like for war all blue forces take a good weapon, than I don't understand, why syrians don't did so?
Also to bad, that no G3 in Germans arms, has I know they steal use it sometimes.
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I guess it's due to alpha status of the screenshots
I hope so.
2 Ryujin
Germans use MP7 like PDW has I know (tank crews use it). And I don't see any problem, that no ammo stoke for it, for example syrians have many pistols and no ammo, they don't have ammo even for PK MG.
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Ha ha, sorry guys, I'll don't do this again
Just Bolteg and I know each other....
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Preliminary equipment list
German Small Arms and Support Weapons
G22 Sniper Rifle
G36 Rifle
G36 Rifle w/AG36
G36C Rifle
G36K Carbine
MG3
MG4
Panzerfaust 3
DM 51 grenade
To bad, that looks like we will don't see MP-7 in game...
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Syrian ammo trouble is also important moment. I hope it will be fix at last.
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Болт да слава богу, что после фиг знает какого кол-ва тем про сирийские грузовики и шилку они таки cдались, хрен с ними с деталями, будет приятный сюрприз
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Cool video Canadian Leo's in Afghan:
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Need not so many new units for Syrians, it's:
Trucks
one for Syrian army and one for civilians (for example ZIL-131 or Ural4320 and Hino or TATRA)
and may be GAZ-66 for airborne troops.
ZSU-23-4 'Shilka'
and maybe ZU-23-2 or ZPU-1 (or ZPU-4) like static gun or/and mounted in truck
And new heavy weapons crews (on foot) for unconventional forces:
SPG-9, Dshk HMG and AGS-17 (also not bad to see it mounted in toyota).
maybe it more interest to do Toyotas with Heavy weapons like brits WMIK, I mean dismounting possibility.
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yes... it's big...
Bay the way gameplay on the big map looks not the same as at the medium map. Don't know how it write, but it's match more interesting, especial a tank battles.
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10 - ready, 11 and 12 in work (17-18 at all), unfortunately work goes not so fast as you and we want.
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Try DEMO and you will see
But if honestly of course AI can't fight like human player, but I can say, that play against attacking AI not badly than against defending AI, all in designers hand (if I do many tests and good tactical plan all looks good, and I try to do it every time )...
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Any chance of just releasing a map or two ..(prior to full release).. THey look excellent!
We don't plan give a some new missions of red campaign (we already gave a DEMO), until release, because it will be not interesting for all of you.
Be patient, already not so long
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Lets discuss any questions about RED-vs-BLUE campaign in special thread http://www.battlefront.com/community/showthread.php?t=91485
Let's not litter this thread
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put MOD in folder CMSF\Data\Z
put scenarios or campaigns in CMSF\game files\scenarios or campaigns
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To finish it we need not less a month. We want to do not less than 17 missions, already done 10 of them, and 2 in work.
But work and private life by time leaves less time for CMSF, than it would be desirable.
P.S. Try DEMO, it is all that I can offer now
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orders also have an intensive movement type: "active", 'careful', 'fast', 'max fast' (something like it) it also influences for the movement.
and buy the way be attentive this AI groups.
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AI have different movement order types, if you use "maximum assault" for mixed armor-infantry group, than infantry go first, armor at back. If you use 'assault' order than they move more quickly, other order types move vehicle at first.
P.S. I have russian game version and maybe orders calls not like I sad.
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There would only be one man remaining in 4th Militia Group (Mulazim Al Sahaf) and in the Downtown Farms, and that would be Mulazim Al Sahaf himself.He has lost his Militia, but he has stayed to continue the fight,and for now he remains hidden, waiting for the enemy to pass by.
Damn, he is a brave guy!
Looks interesting, keep up in same way
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Field fortification (manual - how to do)
in CMSF Scenario and Mod Design Forum
Posted
Some new IDEA:
In game we already have bunkers, but it's a "vehicle" game class and enemy can spot and hit it very fast, and because so you can do like it:
"BUNKER"
This 'bunker' give good protection for infantry, and don't looks dangerous for the enemy, until infantry start fire
Also I want give a link on good on russian site about field fortification (many picture there): http://army.armor.kiev.ua/fort/index.shtml