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lucznik7

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  1. Hi, I think everyone agrees that tanks are too aware of what is going around them in CMBB. In reality, regular infantry would be able to hide everywhere in brush terrain, cemetery, light woods, scattered trees and also in hay and remain undetected from at least 20m and wait unnoticed by a buttoned tank at least. I discovered that foxholes are useless for ambush against armour and get targeted by tanks from a long distance, even when tanks attack without any infantry support before they come closer within grenade range. Infantry HQ with advantage "?" helps but I think it is not enough, as any platoon should be invicible while taking cover or hidden until armour unit ride close enough. IMO tanks in the game should be able to detect unmounted 'taking cover', 'hidden' or 'sneaking' enemy only after they get hit. So I cannot agree this is a ballanced game.Thats why I am looking for some fix:)
  2. I confirm the same problem with Radeon 3870. Is there any other solution?
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