Jump to content

damon264

Members
  • Posts

    4
  • Joined

  • Last visited

Converted

  • Biography
    Veteran gamer
  • Location
    Florida
  • Interests
    militaria, aviation, art

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

damon264's Achievements

Junior Member

Junior Member (1/3)

10

Reputation

  1. haven't played vs live opponent in a while myself...actually haven't played (CMBB) for a while BUt think very highly of this fun, tactical and historical program. Prefer historical scenarios small to med. (Might have to walk me through PBEM or connection) mid war onward.
  2. You know, Id like true widescreen. If it was resolved, I'd automatically purchase CMAK. That's how much I like this classic little game. But, it is usable in Vista now with the patch. Great game and thanks BF for the effort in making this game usable again!
  3. I'm a die-hard fan of the CM series and expecting something similar, was initially dissapointed. I'll have to say, now that I've learned the interface somewhat, It is a different and very intrigueing game. The simulation is more of a real time tactical game than turn based and I think that the pathfinding issues you speak about are determined by the skill ability of the individual(s) maneuvering and/or driving vehicles. The strange paths they may inadvertently take (and especially at time you want them to stay in place!) in a way, simulates individual aggresiveness, how 'skittery' a unit is, and the fog of war. A little frustrating but realistic in that you feel you do NOT command automatons! (As your unit gains experience and skill, the frustration lowers somewhat - unless you loose em ) The cover may be abstract, but I don't think so, just that there isn't much in the way of 'ideal/perfect' cover. It is definitly LOS as I frequently find myself going to the unit level to see if recessed ground will give the proper cover/ concealment. I do miss the ability to enter buildings and levels but in reality, using buildings immediately sacrifices peripheral awareness and maneuvering - Don't think that this is JUST a maneuver game though!!
  4. Hey Bayrunner, Am a Vet of most of the CM series and would like to see how the 'person to person' works. Whenever the MP server is up, i'll be willing to go for a small game with you. E-mail me if your up for one! I'm not too thrilled about the clunky interface in comparison to CM but, oh well!
×
×
  • Create New...