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henriksultan

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About henriksultan

  • Birthday 03/29/1983

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  • Website URL
    http://sultansblogg.se

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  • Location
    Sweden
  • Interests
    Gaming, WW2

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  1. Ill be sure to get it from kalypso Thanks once again! So far Im battling happy in normandy
  2. Ha ha, well then there you go.... I assumed I didnt have the latest since there is no mention of "Moscow Add-On and Game Patch" anywhere within the game (as I have seen anyways ).. my bad.. now that I checked I have the Battle for Moscow 1941 as mentioned in the patch note... My bad people, haha feel like a jackass I think that you should mention that for DVD buyers that have kalypso (or other if there is any) as publisher dont need the patch. Isnt very clear... I did check there website for a download but when I didnt find one I assumed they just didnt update the page Thanks for all Uwe and Budge4. Now I am off to battle some in Moscow!
  3. I bought the DVD in a store here in Sweden and my game says it is version: 1.7.0.68 Witch seems higher (later?) then the 1.3.0.56?? I have an english version just to clarify
  4. Jupp... I give up... tried for the fifth time (a complete reinstall with game/patch and all). And once again... the same problem as posted in the first post... I need some help pronto ppl... (couldn't wait till tomorrow if you wonder )
  5. If so than I will try a complete reinstall tomorow... be back then... gotta get some sleep, work tomorow me sad Thanks again Budge4
  6. still no go... same problem again??? (I didnt reinstall the entire game this time only the patch... but I dont have the energy to do it again... tomorow maybe...) gosh... this is getting boring... still no tow2.dll or elicen40.dll
  7. Found a new file named: ToW_addonpatch_update.exe at filefront... might it be that all the other links are the old patch?? worth a fourth try
  8. Thats what I have thought also, but where do I download a DVD patch then? I press the "Link to the DVD Version Compatibility Patch" and on that page I find several links to patches to download... arent they the correct ones?
  9. I seared the entire c: drive and no runservice.exe, I dont have elicen40.dll and thats why I wanted to try the change name on tow2.dll file... I stated before... downloaded three different versions and still no go? no tow2.dll or elicen40.dll...
  10. Dont even have a runservice.exe. Googled it and it seems to be somthing for the onlinedownload only? From: http://www.elicense.com/ "Developers and publishers of digital goods -- and owners of any intellectual property -- can rapidly package their assets for online distribution..." Tried the DAP thing anyways with all other exes other then runservice.exe (since I dont have it) and nothing happend... same thing as before... I have now tried three different links from http://www.battlefront.com/products/tow/patch.html and completely reinstalled the game and still no go. And still I cant find any Tow2.dll to rename... I dont have the energy to reinstall the game again ( ) but thats what I have to do to be able to play the game... wierd... and sad... Thanks anyways Budge4
  11. Is there anyway I can get the tow2.dll file from someone? It might work? Cant find the file anywhere... odd thing...
  12. I have the DVD version, International I guess pressed the "Link to the DVD Version Compatibility Patch" then downloaded the file pointed to at that page
  13. Hey lads, just got the game and installed it, started it.. worked fine. Checked the website, downloaded the patch addon thingi and installed... now it wont start... The Tow.Exe gives me nothing, absolutly nothing, not even in the taskmanager. Tow_1.4.exe gives me the following error: unable to find/load f:\games\Theatre of War\JET RT\XKRN36043.dll(referenced from f:\games\theatre of War\Tow_1.4.exe) ToWsetup.exe gives me "This application has failed to start because elicen40.dll was not found. Re-installing the application may fix this problem. (tried that, it didnt). Pressed ok then the next error message popup: "Dll library rts.dll cannot be loaded". Read in the forums tried the Nvidia turn of "Extension Limit". Still no go. Noticed the hint to rename "Tow2.dll" to "elicen40.dll", but the problem is there is no Tow2.dll file... searched it with windows and it finds nothing... ?? What to do? My spec: Pentium 4 3Ghz 2gig Ram Nvidia 7800GT (driver version: 169.21) Log.lst (if needed?) [Dec 30, 2007 5:34:54 PM] ------------ BEGIN log session ------------- Sound: Native library (build 1.1, target - P IV) loaded. Main3D >>> renderer type: OPENGL WWThreadPool.create(): Thread pool is created. Threads count = 0 Load gui skin from: Data/Settings/gui.ini =========================== CampaignRecList.updateList() begins =========================== =========================== CampaignRecList.updateList() ends =========================== Time overflow (0): speed 0.23597273 ERROR file: File wwrcu not found Initializing DirectSound playback device... Primary buffer created. Playback format is set : sampling rate = 44100, num channels = 2. Buffer caps : Transfer rate = 0, CPU overhead = 0. Default speaker config is : 1310724. Direct sound audio device initialized successfully : DX Version : 7 Hardware - enabled [buffers : 32] Extensions - enabled : EAX ver. 1 [X] - enabled EAX ver. 2 [X] - enabled EAX ver. 3 [ ] - disabled I3D ver. 2 [X] - enabled ZoomFX [ ] - disabled MacroFX [ ] - disabled SIMD render [X] num channels 16 cannot open file for reading Cannot open audio file samples/Error_empty.wav =========================== CampaignRecList.updateList() begins =========================== =========================== CampaignRecList.updateList() ends =========================== =========================== CampaignRecList.updateList() begins =========================== =========================== CampaignRecList.updateList() ends =========================== =========================== CampaignRecList.updateList() begins =========================== =========================== CampaignRecList.updateList() ends =========================== ================ MissionManager.loadMissionBriefing() missions/single_missions/battle_heroes/briefing.xml ================ ================ MissionManager.loadMissionBriefing() ends ================ ================ MissionManager.loadMissionBriefing() missions/single_missions/battle_heroes/briefing.xml ================ ================ MissionManager.loadMissionBriefing() ends ================ =================================================================== Last serial num: unknown Total size in bytes: 0 Number of blocks: 0 VoicesTable.load(): files were scanned in 7172 ms ::: setLoading=true ERROR file: File ww.cmd not found Selected Decal #1: STEEL, TEX 0, BRIGHTNESS 0 --------------------------- Precache Effects begins --------------------------- --------------------------- Precache Effects ends --------------------------- LandscapeTrees.recalcTreeVisBlocks() recalculated in 0 ms MapsStorage: Cannot find file "maps/Vyazma_w_SM/pfsmap.bin" or "maps/Vyazma_w_SM/pfswatermap.bin" PFS recalculate PFSCache failed: initMission for Normal: nodeNum= 46846, availNodeNum=0 PFS recalculate PFSCache failed: initMission for Aggressive: nodeNum= 21778, availNodeNum=0 --PFSCache created-- ================ MissionManager.loadMissionBriefing() missions/single_missions/battle_heroes/briefing.xml ================ ================ MissionManager.loadMissionBriefing() ends ================ === END OF TRIGGER COMPILATION === ::: setLoading=false ================== START MISSION missions/single_missions/battle_heroes/mission.xml===================== Time overflow (19): speed 0.5011136 ================== DESTROY GAME ===================== ::: MeshShared.shared Effects\GunFire\020_049mm\mono.sim not destroyed, link count = 8 ::: MeshShared.shared Effects\GunFire\050_089mm\mono.sim not destroyed, link count = 18 ::: MeshShared.shared Effects\GunFire\010_019mm\mono.sim not destroyed, link count = 37 PFS recalculate missionDestroy for Normal: nodeNum= 47271, availNodeNum=116 PFS recalculate missionDestroy for Aggressive: nodeNum= 22002, availNodeNum=116 PFS recalculate missionDestroy for Normal: nodeNum= 47271, availNodeNum=29756 PFS recalculate missionDestroy for Aggressive: nodeNum= 22002, availNodeNum=4541 ================== DESTROY GAME IS DONE===================== =========================== CampaignRecList.updateList() begins =========================== =========================== CampaignRecList.updateList() ends =========================== ================== DESTROY GAME ===================== GObj.finalize (1): C++ object 575791792 [null] java name [?] of class com.maddox.core.Mesh NOT destroyed, JAVA link count = 37, last link count = 0 GObj.finalize (1): C++ object 578781120 [null] java name [?] of class com.maddox.core.Mesh NOT destroyed, JAVA link count = 18, last link count = 0 GObj.finalize (1): C++ object 586045032 [null] java name [?] of class com.maddox.core.Mesh NOT destroyed, JAVA link count = 8, last link count = 0 PFS recalculate missionDestroy for Normal: nodeNum= 47271, availNodeNum=29756 PFS recalculate missionDestroy for Aggressive: nodeNum= 22002, availNodeNum=4541 ================== DESTROY GAME IS DONE===================== WWThreadPool.destroy(): Thread pool is destroyed [Dec 30, 2007 5:39:25 PM] -------------- END log session ------------- Thanks in advance... I want to play this game badly... happy new year to you all
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