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Andro

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Posts posted by Andro

  1. After every patch you have to change your hotkeys.txt.

    But after 1.2 the game crashes now with my binding (before this patch i did the same changes with no errors).

    My hotkey.txt:

    Camera Keys

    <E>8

    <F>

    <E>4

    <F>

    <E>6

    <E>2

    <E>7

    <F>

    <E>9

    <E>5

    <E>+

    <E>-

    <E>3

    <G>

    <F>

    <E>1

    <E>0

    Misc Keys

    <E>

    <E>

    <G>

    <E>

    <E>

    <E>

    Command Keys Default

    <E>

    <E>

    <E>

    <E>

    <E>

    <E>

    <E>

    <F>

    <E>

    <F>

    <E>

    <F>

    Command Keys Direct

    <E>S // move fast

    <E>E // move quick

    <E>B // move normal

    <E>L // move slow

    <E>J // move hunt

    <E>Q // move assault

    <E>R // move reverse

    <E>D // move blast

    <E>M // move mark mines

    <E>Z // target

    <E>U // target light

    <E>V // target arc

    <E> // NOT USED

    <E>F // face

    <E>O // target smoke

    <E>G // deploy

    <E>P // pause

    <E>H // hide

    <E>A // dismount

    <E>N // bail out

    <E>I // vehicle open up

    <E>; // pop smoke

    <E>: // acquire

    <E>T // divide teams

    <E>X // assault team

    <E>K // antitank team

    What is the Problem there?

    (I cant belive that a game in a version "1.2" has still not implemented in the menu a sound volume, resolution change or key binding option... )

  2. AI plan is to attack the Base and the Outpost.

    Since they dont move, I complete erase them all, and made the units and the Ai plan new.

    If I order Group 5 - 7 to move instantly to the Base, they obay. But:

    They dont shot at the enemy in the Buildings. So the trops in Wanat should surppress the forces. So I told them to do and bake the scenario, it worked but the ai plan stuck, no movement groups anymore. :(

    And later the 2. attack on the Observation Point the same. The Ai move with no LOS, walk into the OP, get contact and killed one after the other dont fire a single round. Whats wrong with them?

    http://rapidshare.com/files/139275439/btl_of_wanat_new_units.zip.html <-- latest file version with new units (normal and baked)

    planrf8.th.jpg

  3. Same here.

    Any ideas what can be wrong execpt the zones are to small?

    Why we cant set an exact time for the Ai to do, for example, the move?

    I want a cooridnated attak from several sides, but you can only klick after 00:00 and before 00:30.

    Its just frustration waiting 30 mins to check, if the AI move or not. Should they move instantly, if it is working?

    If you clicked before 00:00 and after 00:00 is that a problem? Do you need Setup Zones? I Had only the Command 2 Attack order.

    Is the Ai working if only the Reds have a plan? Im playing Blue.

  4. I´m in Sweep&Clean too, sourrounding the Village is no Problm. But if I enter it, they surpress me toal. My troops cant even shoot back, or get close to the buildings. They take some Missle shoots and stay where they are, till no one left. Surpressing seems not possible. But have to try it again! smile.gif

    With slow attacks it worked for me finally (elite mode)! :D

    But 27 wounded and 9 dead was a high price for the complete victory! We only made 4 prisoners. :rolleyes:

    Great campaing!

    [ February 10, 2008, 07:04 AM: Message edited by: Andro ]

  5. Originally posted by Madmatt:

    I have an 8800GT card in one of my systems and get great performance. What problems are you seeing right now?

    Madmatt

    The same since the game is out, bad performance on my WinXP, 6700 Dual Core, 2 GB Ram and 8800 GTS!

    With 1.06 paradox not playable (redrawings in the main menu, mouse lag, bad perfomance on medium maps and the CTD of course).

    Posted a few times allready...

  6. Originally posted by Moon:

    ... seems to indicate a problem with the copy protection on the CD (which is Sony's Securom as far as I know). That's really weird. Like I said, we're looking into this asap and soon DA MAN himself will be around (Matt) to figure it all out.

    Martin

    ... call me Nostradamus

    Originally posted January 30, 2008

    by Andro:

    Praradox isnt fixing it, they are testing it eventually, but in the end its the copy protection what cost time to be tested for the release... =)

    Pls we need a 1.061 Version, otherwise we will get this problem never out of the forum (the not working 1.06 patch is released and cant be get out of the net)

    [ February 05, 2008, 01:12 PM: Message edited by: Andro ]

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