Greetings all!
I'm so far enjoying the game, although like many I abhor the pathfinding issues my units seem to have as well as a few other bugs/issues. I won't get up in arms though, because as I recall CMBB also had quite a few wrinkles to iron out in its opening months. I trust BF to sort if all out, and I can see enormous potential in the engine.
Anyways, my tactical problem is this: I'm in the second mission of the Campaign - where you attack a Syrian airfield to capture the barracks, HQ and specforce buildings - and I'm gaining absolutely zero ground. Here's the essential dilemma:
1) The enemy is very good at hiding, or my boys in vehicles are very bad at spotting, or both. I can often be taking fire and have no idea where from. Granted, that's realistic, but the level to which I can't see the enemy at 30 meters is troubling.
2) Infantry that dismount, unless RIGHT up against a building, are pretty much mincemeat. So, I figure I need to get close to a building to dismount. Bonus if I pop smoke and THEN dismount. I'm all about trying to save my lil guys' lives. Trouble with this is...
3) Enemy RPGs are very nasty at close range. Were it not for my godlike ability to warp time and space, I'd have lost half my force by now. Of course I'd like to suppress or kill the buggers from range, but that's only possible if I can SPOT them. See #1.
4) The best spotters are probably my soldiers, unmounted, in a nice safe building somewhere. I figure 20 eyes have to be better than 2 peeking through a metal slit. Of course, when I dismount those lil guys....see #2.
Now my grasp on modern infantry combat isn't THAT newbish....I know that, like WW2, the idea that you suppress fire while moving in assault units is still basically the same; however the terrain and the deadly effects and precision of modern weaponry make this a dicey proposal at best. Better still to fire 1000s of rounds at the building and try and kill them before moving in. That or panic the sonsabiscuits so bad they'll be curled up in the fetal position and then move in assault troops. So, unless I'm interpreting things incorrectly, the gist of tactics in this game - as opposed to CMBO, CMBB or CMAK is "kill them with heavy fire at range" and avoid coming close at all. Of course, #1 rears it's ugly head again. Can't kill what I can't see.
So, in short: I need to be able to spot the enemy to kill the enemy. However, it seems I can't spot them unless I have dismounted eyeballs at close enough range to see them. Problem there is my guys get chewed up if I dismount, even right next to a door. I'd suppress the enemy to allow my guys to dismount IF I could spot them.
*sighs*
Help?!
Oh yes, random question: Is there any way to TELL my unit which ordinance I want it to fire? Skimmed the rulebook but couldn't find it listed.
"Yes, Lt. Johnson, I realize that you do not see an enemy squad in that building. Would you mind putting a 105mm shell into the front window anyway? Please? Lt. Johnson? Hello?"
Snydeman out.