Vipes34uk
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Posts posted by Vipes34uk
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Hi Rune,Originally posted by rune:I just thought of something. The Nvidia card have their own control panel, with opengl settings. Does ATI have the same thing? What are the opengl options?
Worse case, someone available in the US I can call on the phone to try a few things? It is on my dime, so I really don't want to call overseas.
Rune
I have Win XP SP2 and AMD DC 6000 + HD2900 XT card, I have the Opengl error using both 7.6 and 7.7 drivers. In the ATI Catalyst Control Panel, the only OpenGl elements are Triple Buffering on or off and Force 24bit Z buffer depth. With the 7.7's i've tried these on and off but to no avail, same crash happens time after time, additionally, I can't say that changing these options has an appreciable effect on the grafix. I don't appear to have a performance problem, only a delay in selecting a unit then a crash when trying to issue a waypoint. All other game functions appear to work ok. Have also tried all the other fixes on these forums.
PS, my machine is brand spanking new and with all updates installed and this is the second game installed on it.
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Steve, i've tried uninstalling the AMD DCO and running the game but exactly the same issue/crash occurs. I don't see the link between AMD DCO and what i suspect to be an ATI Opengl driver issue?Originally posted by Battlefront.com:Guys, we're still trying to sort this one out and figure out if there is more than one problem going on, or if it is indeed one problem. The best thing we can suggest right now is to DISABLE the AMD Dual Core Optimizer. That seems to be causing all sorts of problems. Therefore, you should try that and see how things go. We're monitoring this thread so please post how that works for you here.
Thanks!
Steve
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The issue is not restricted to Vista, I have XP SP2 and have exactly the same issues with atioglx2.dll error and it takes ages to select a unit using mouse.
This is not just a VISTA problem!
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Yeah we are all pretty much in the same boat one way or another.
Running Win XP Home SP2
Asus M2R32-MVP
AMD Dual Core 6000
2Gb Ram
Radeon HT2900XT
Soundblaster XFI
All drivers upto date, all fixes in this forum tried and tried again in various combinations
Can spectator the game ok but as soon as I select a unit (which takes upto 5 secs to register) and try to issue a waypoint it kicks in the old atioglx2.dll
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ATI Dual Core 64 X2 6000 with H2900XT card with 512mb ram, 2GB system ram, win xp SP2 (Home). Battlefront 1.01 version.
Tried all the user fixes, + install of MS Hotfixes, AMD fixes etc, tried removing dual core opt and running etc etc etc, still no joy, can't issue a waypoint without atioglx2.dll kicking an error back.
Depressed...
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Bumpty bumpty bump seeing as how us AMD/ATI users are currently neglected in being able to play this game...
Game unplayable for anything more than 5 secs on any mission or campaign. My specs are posted on the first page and I have absolutely no issues with other games at all.
Getting really desperate for an answer here although I do appreciate BF working hard to resolve these issues. Just for information, what is the refund policy?
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New forum member here and pre-ordered a few days ago and downloaded the game this afternoon. Battlefront version 1.01
Download successful
Install successful
Running successful (of sorts explanation follows)
Although I can load the game and get into a mission (don't appear to have any gfx anomalies) as soon as I select a waypoint or the mission starts running the game crashes with Windows error reporting an issue with atioglx2.dll
My System specs:
AMD ATHLON™ 64 X2 6000
MOBO - ASUS M2R32-MVP: Express 3200, DUAL DDR II, S-ATA II, 2 PCI
WinXP SP2 fully updated
512MB RADEON HD 2900XT PCI Express running 7.7 Cat drivers (latest release, same error happened on 7.6 drivers)
Sound Blaster® X-Fi™ Xtreme Audio 7.1 (onboard sound is disabled through bios)
Latest Direct X
Desktop running at 1280x1024 32bit colour and have also tried 1024x768 but still same error.
Drivers are upto date for everything and i've also installed the AMD Dual Core Processor optimisation and the WinXP Hotfix - done previously and done again to make sure.
Very frustrating but I have faith you guys will sort this. Games looks wicked so far, just a pity I can only enjoy it for about 5 secs each time!
[ July 27, 2007, 01:46 PM: Message edited by: Vipes34uk ]
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[ July 27, 2007, 01:48 PM: Message edited by: Vipes34uk ]
Temporary ATI Click-Crash workaround
in Combat Mission: Shock Force Tech Support
Posted
As you say a temporary workaround that works for about 4 mins until the ATI crash raises its head anyway.
Can you please bear in mind that this issue is not just related to Vista ATI as I am XP with the problem.
Thanks