J W Leonard
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Posts posted by J W Leonard
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Hehe: Well perhaps I have found my new game to mod. This one has tremendous potential. Good to see you too!
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Fellows: Could someone post a little more complete explanation of editing the .tga files using the Nvidia pluggin?
Dr. Jones, what program supports those extensions? It's not obvious to us new readers.
I am opening the .tga files using PS6 with pluggin. Then for campaign I am saving the file as a .dds with 1024 x 512 x 24bpp. Then I am modding the campaign.xml file to look for the .dds image. Still no go but will keep trying.
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Very nice work indeed. WTG.
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I think there needs to be a sticky thread where we can provide feedback on Mission or Campaign bugs. I'll Start:
German Campaign / Battle 06 / Battle for Seliger
There appears to be some placeholders missing for the deployable artillery. I have attempted to deploy the Pak guns with no success. I looked in the mission editor and there are no place holders for the initial artillery.
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I'm a long time map maker and modder from the Sudden Strike series of games. The editor and modding tools take time to evolve. I am please with the progress on this wonderful game, but also see a tremendous potential for a much broader acceptance as the editor and tools mature. This will be fun.
can not parse file format in photoshop
in Theatre of War Modding Forum
Posted
Got it, but yes, that was the first thing I tried.
Got it finally. Turns out I had the file extension being force to use "no caps". As soon as I turned that off, it worked OK. Thanks all.
[ July 22, 2007, 07:52 AM: Message edited by: J W Leonard ]