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antonn

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  1. Oh, is it on the roadmap ? I would probably buy it if its definately on the roadmap...
  2. Hi, I havent tried this game since the demo first came out. One of the big problems I had with this game was the issue around damage. In The previous combat missions, when a vehicle got hit, it would report the damage on the screen (example : Turret Hit, Partial Penetration, Crew casualty). Has this feature been added to the game? If so, ill probably go ahead and buy it. Thanks!
  3. I was reffering to a situation where there was a need to use captured weapons. For example, in CMAK, when an infantry squad runs out of ammunition, it would have been nice to see them pickup weapons from enemy dead or from friendly casualties. Not sure if you all remember Close Combat, as I recall, in Close Combat, a Bridge too far (2nd one)...when a squad ran out of Ammo, they could pickup discarded weapons (friendly and enemy). Just wanting to know if its possible in this game....
  4. Couple of questions... With TOW, one of my biggest dissapointments was the inability to have your forces enter buildings...Is this the case in Shock Force? Now, with the older CM series (my favorite all time game), the only thing that I saw missing there was the ability for soldiers to pickup enemy (or even friendly) weapons and ammo. Anyone know if soldiers can utilize weapons found on the ground (or ammo) ? Thanks, im really looking forward to the release of this game.
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