Jump to content

Shigawire

Members
  • Posts

    2
  • Joined

  • Last visited

Everything posted by Shigawire

  1. Can you guys tell me if this is the exact same problem as I am having? I just opened up the game again after 2 years, to see whether the Uber Patch made it worth my time. So far I've been disappointed. Though it's possible the fault lies with ATI for not making good OpenGL support. It's still very bad. I didn't enjoy TOW in 2007 for completely different reasons - gameplay related (enemy could see through foliage and had laser precision). Now I am having technical problems that I never had back then - but I had a Nvidia card back then. The computer I'm on is Intel Extreme QX6700 2gb ram ATI 4870X2 Asus Strike Extreme (nforce 680i) Thanks
  2. I ditto everything that's been said so far. I regret having paid money for this, and I'll be more reserved in future enterprises of 1C/BF. Hopefully they'll patch it up - because it desperately needs some. It's quite unbalanced - at least in this one training mission. As for the rest.. it may be better than this one absurd "training" mission, but I'd patch it all nonetheless. Especially the absence of a Hide ability. Adding this may be considered a "new feature", but really is so crucial that I'd sincerely call it "patching." Though this is an entirely different game, entirely different developer, from Combat Mission, I'd like more of the kind of controls we have in CM. That includes the ambush mode (ambush in an angle), hide ability etc. It's not like this game is displaying an entirely different war. It's still WW2 right?
×
×
  • Create New...