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bluescreen2

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Posts posted by bluescreen2

  1. but ther may be users, who will be bored by this patch-philosophi and go on for other games. 1-2 month is a long wait in the game industrie. so this cant be the interest of battlefront.

    if i where battlefront, i would call kalypso every day and heck, i would try to hold the pressure up.

  2. damn. no other game has this. cant understand this patch policity. why cant battlefrond and kalypso sort this problems out, before patch release. i hate it, that there are some people playing while we have to sit around...

  3. The majority of gamers still don't play online games.
    i think, the number of online players is as high as never been before, today. let me think at the big titles like starcraft, wc3, wow, all the online shooters, rts, massive role playing etc.

    i think, sp will die sometime.

    but this all doesnt matter. i am an online gamer at 85% of all my games i i realy could imagin to play this title online. but because of all the negative mp threads, not without testing it. and yes, i know, that tow, cmbb etc are mainly sp games, but i think, its time to change this.

  4. hi everyone,

    i played the sp demo and must say, great fun.

    but iam not a big sp-player and not very

    interested in sp-campaign.

    if i would buy this game, i were interessted

    in the mp part of the game.

    i can read very disapointed threads about the

    mp-part of the game so i would like to test

    the mp before buying the game.

    is a mp-demo planed? maybe with a single mp-map

    (can be small, doesnt matter)?

    thx,

    blue

  5. no success here. its unplayable. made a few tests:

    amd dualcore 4600+, 2gb ram, nv7900gt, amd dc patch installed, aa off, af off.

    1280/1024 (native tft):

    min settings = ~ 12-15 fps

    max settings = ~ 1-3 fps

    turning on aa=4, af=16 ... frames dont drop, they keep the same ?!

    1024/780: frames increase by ~ 3 fps.

    this is all testet witch 1 core. play on 2 cores dropes the fps by ~ 5 fps.

    it feels like the game is running in openGL and not directX.

    all my other games run fine (coh, supcom, arma ...)

    so i think, there is a programmin bug in this game.

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