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[X] Charlie

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Posts posted by [X] Charlie

  1. Yeah, performance does take a little leap with HDR/HBAO are disabled. But, that's not the point I'm making.

    The issue I have or, at least, I find slightly confusing, is that the game isn't fully utilising the components of my computer (and I suspect the case is exactly the same for you). I wouldn't take issue with this if the game had acceptable performance... but it doesn't.

    Disabling the special effects does improve things, as you said BigJ26, it just seems a shame that I have to compensate for what seems to be an odd and unoptimised engine.

  2. That's the oddity of it all, Kev. Even with my CPU affinity set to a two cores, as advised my forum members and 1C developers alike (just to prevent the quad-core freezing/crashing issue), the game is hardly pushing 50% of my CPU usage, fluctuating around the mid-forties (using my coy-eye there). Likewise, the game is only utilising 3.52GB of my 6GB of RAM (bearing in mind I have Photoshop CS5 running in the background here to collect screen-dumps).

    This, in turn, would suggest that there is a bottleneck that lies elsewhere. Perhaps my GPU just can't keep up with my CPU? That doesn't seem to be the case as, like my CPU, GPU usage is around the 50% mark (see below for both cases).

    tow2k2.jpg

    This is while running the game at the maximum graphical and audio settings, during the first mission of the German 'Operation Citadel' campaign. I'm getting ~20FPS when viewing from this angle, dipping down to ~16FPS when things get a little busy.

    tow2k1.jpg

    This doesn't pose as great a problem as it does in First Person Shooters, for obvious reasons. Millisecond reaction times are not key here. But, I was kinda hoping that a system like mine would be able to run the game smoothly. It isn't game breaking, but it does make my experience unpleasant and, generally, unenjoyable. I probably won't be buying ToW3:Korea as a result.

    Regarding your question, ToW is built on the IL-2 engine (of flight-simulator fame). Admittedly, they are dealing with very different things (an open sky is much more efficient to render than a massive battlefield), but I didn't think the engine would struggle this much when tasked with an RTS scenario.

  3. It could be fixed by updating FRAPS. As Sneaksie and I implied, it could be the FRAPS recording codec that is having issues or the AVI playback codec itself.

    Update FRAPS, see if that helps things a little. If not, try updating your AVI codec either through DivX or pick up one of the many codec packs, built for your operating system, that can be found all over the web.

    Just to check, did the videos work as-expected outside of the editing suites i.e. in Windows Media Player, during normal playback? Also, if you're lacking sound on the new videos, check that your FRAPS is drawing sound from the correct source on your system. Fiddle with some options an see if that makes any difference.

    Glad to see you're making some progress, though!

  4. Exactly what Sneaksie said. It shouldn't have anything to do with the game, it sounds like a codec has changed/been corrupted.

    Can you play the videos outside of the video editing suite? What format are they (AVI, MPEG, WMV)? I'm pretty sure FRAPS records in AVI, so you may need to update your codec or reinstall FRAPS.

  5. I think (I say I think as I'm not sure) it depends on if the server that you are downloading from allows resuming or not.

    I know one of the BFC guys made a point of the fact that their servers will allow resuming.

    If it was from the likes of FileFront or any of those sites that have server queing or bandwidth limits per server, I wouldn't be suprised if they didn't allow download resuming.

  6. Originally posted by MikoyanPT:

    That ones are not garands, probably are Sprinfield 1903 bolt action rifles.

    They are in the units list of the game.

    Oh, ok. I knew some Springfields were used (unscoped) during the war, just wasn't sure how common they were.

    As long as the Garand is working correctly, I'll be happy. smile.gif

    I know I'm going to be another hassler, but any news on the demo, Moon? I'm just gaggling to try this out.

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