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PeterLorre86

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Posts posted by PeterLorre86

  1. I also agree, this definatly is an improvement, but it feels like this should be the first released version.

    With 1.4 and the 3 QB map packs made by Mishga and MarkEzra, i find my self enjoying the game, rather then playing one scenario, and turning it off in frustration as i did in previous versions.

    Some continued patching will polish the game further, but the bugs that I notice now at least, are small, annoying, but not gamebreaking.

    Definatly worth another try if you have shelved it pre 1.4.

  2. Wow, i have been having the same issue. Holding up the works on my scenario design.

    Reinforcements work though? Thats strange, but come to think of it i did notice my reinforcement groups moving during tests.

    Have any of you tried messing around with AI groups and seeing if that does anything? I will try when i get some free time, that might not be for a few days though.

  3. Originally posted by WW2Wargamer:

    Also stop crying about the price. Thats what happens when evrything is negative. Thanks

    Oh, so it's the people who complain who are to blame for the low prices? I find that stupid.

    You can always find a discount place that will sell something lower then you paid, which is why the whole controversy over price is a bit overblown. But to say the price is driven down by whiners, well, thats stupid.

    Originally posted by WW2Wargamer:

    They will fix CMSF.

    Thanks, thats good information.

    Why is this in the scenario forum anyway?

    The scenario forum has always been spared this whole arguing back and forth over these things, can we keep it that way? Mabey i should not have responded so critically if i am suggesting we dont argue in here, but i dont care.

  4. My comp:

    Intel 3.0ghz processor

    ATI radeon x850 video card

    3 gigs of ram

    WiC demo runs beautifully on my 3 year old computer, i was suprised at how well it really ran. My friend had similar thoughts, i comented that the game was optimized well. However, i find the game to be a bit too unrealistic for my taste, for a strategy game anyway.

    CMSF runs fair to poor, on medium settings. I cant play large maps with any level of enjoyment due to low FPS.

  5. Is there anyway to tell if a scenario is baked or not?

    I cant recall wether or not i saved after baking, and now trying to fix a problem with bunkers being repositioned by the AI in completely stupid ways, i cant tell if it is not working because i baked, or because of something else.

  6. Just played, great scenario. Both map and briefing look nice, and it was a challenge as far getting into position and corridinating my attacks.

    --- POSSIBLE SPOILERS ---

    Snuck up my rpg guys, and took out the right bunker (from players perspective) in a volley. After that the BMPs and Tank showed up, and i got nervous they would over run me. Luckily the Americans arrived with their air support. Suppressed left bunker with MG and Sniper teams, while i moved the rest of the force with technicals to the KOed right bunker. Before i could swing around the right flank, air strikes arrived, winning the mission.

    Only four casualities, and i think one was from the huge blasts of the airstikes.

    I also liked the small touches, like the BBC reporter and interpreter, as well as that dead tank for cover.

    Two things i think would be good to consider to improve the mission:

    1. Smaller loadouts for the air support.

    2. Have the BMPs and Tank attack the Kurds after a few minutes, to simulate a reaction to the bunker getting destroyed. This would add a challenge, and threaten the BBC reporter. In my game they stopped in the center.

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